Hello there once again, Polycount residents! :D Decided to give it another shot after thinking for a while and create a thread with my concepts to share and seek for collabs Keep in mind that I'm almost always ready for a collab with modellers and ready to create concepts from scratch for that! If you feel interested,…
Hello everyone, I know I'm kind of late to the party lol. I decided to do something simple yet effective. The hammer used in the movie Old Boy. If you havent seen that movie yet, you should, it's pretty good. [ame] http://www.youtube.com/watch?v=eRBwvIX7Sao[/ame] So here's The picture I'm working from, And there is what I…
Hey, I would just like to showcase my animation. Always opening for collab. http://steamcommunity.com/id/Channfree/ Demo Reel http://vimeo.com/93023794 www.youtube.com/embed/VP2hd_BC950?list=UUTXcDICnyE_C21PfWMr2yhw www.youtube.com/embed/a2ZE52-YbuM?list=UUTXcDICnyE_C21PfWMr2yhw…
Hello. I am just another ordinary person, trying to show off my creations and see what you fellow players think of them. All criticizing is welcome. I look forward to seeing your work as well. This is my newest published item XM1014: Plutura (Black Stainless) USP-S: Ordinoux AWP: Code This is the most popular skin that I…
Hi everyone!Can anybody help? My problem is as follows: I downloaded the model dota2.com. I made a set, but the brush (and arm) is big, when I load it for worcshop (all clothes were more, but I drove them to the desired size (the size of the model, which in the workshop). What can I do with a brush? how to make the right…
Hey guys, I've gotten a week off work and been trying to find the time to do something with the DOTA 2 characters, I have decided to try and do something with MR skeleton king here is my work so far, at the moment its only concepts and working things out. Attachment not found. Attachment not found. Attachment not found.…
The initial concept sketch for Tiddles, wanted him to be wearing scavenged parts of boats repurposed to be armour assuming tech lvl is at sailboats and gunpowder. Wanted jaw reinforcements similar to orks. After tweaks, wearing half a small boat as back armour would make a good silhouette Doesn't look strong enough, needs…
Hello, we are a new art school located in Redmond, WA. The courses we have right now focuses on concept art but we will eventually have zbrush and 3d modeling classes. Please check out our website at www.theworkshopacademy.net If you have any questions please email us at: contact@theworkshopacademy.net
Hello everyone =) This will be my first ever post on polycount and would love some feedback for the from the community =) The reason I chosen this concept is that it will give me the opportunity to practice on my environment modelling. Texturing is going to be a challenge for me, would love some advices on the best way of…
Well everything else I was working on I lost since my laptop bit the dust. So I figured I'd try to finish a Sub-D weapon. First bake, the blade high poly is done also but haven't uved that, wanted to see how this turned out. There are still quite a bit of artifacts. Basically just a standard xnormal bake rendered in…