As a Console Programmer at YAGER you will work with an international team of highly experienced and talented developers that are passionate about their work. Support a team embracing the latest technology on the newest console hardware. You will work closely with engineers, content creators and designers to get the best…
Thanks Hupie and le0tard, yes that is something I have been thinking about. I should narrow it down. I am not going for photorealism, I want a handpainted style, but I ended up putting in more detail in the textures than I had intended. The cloth weave on the couch is taken from a photo that I ran filters, effects, etc. on…
@Doxturtle I did not use photogrammetry for the character, everything was sculpted by hand in zBrush and textured using Quixel Suite and Photoshop. I did some smaller experiments with photogrammetry for characters but the time needed to clean up the scan in combination with not having the armor and gear available to scan…
Console Programmer (f/m) As a Console Programmer at YAGER you will work with an international team of highly experienced and talented developers that are passionate about their work. Support a team embracing the latest technology on the newest console hardware. You will work closely with engineers, content creators and…
This was one of sketches that I had for the allegorythmic's "The Beast" contest. For personal reasons I decided to go with a different idea but I still like this one and plan to give it a propper burial. I've been working on it for quite some time since the contest was over, adding tiny bits here and there, and now I'm…
A quick question for you fine people working in a studio environment, or those of you who work very organized :) : “How do you manage/distribute your brushes/plugins/tools/… inhouse?” Let me elaborate. In the (small) studio I am currently working at, we (used to) distribute art resources usually just by copying them from…
Job Description Romero Games Ltd is looking for a SENIOR 3D ARTIST to join our team on a full-time basis. Help us create unique assets for titles developed for current-generation home video game consoles and PC. We are looking for an individual with senior-level experience, but open to mid-level experience with exceptional…
I can't speak from any professional standpoint but I can say something as an Artstation user. Wacky substances are very common on Art Station. There are a few people there who are really good at it but they have no allusions about its practicality in creating in-game assets. There was a period where a lot of the trending…
I mean the way it was created and for what purpose is something I anticipated. They built something that is quick to monetise, maybe not monetise the way Midjournery and Lensa are doing it, but driving users so that you can get venture capital. Also the people behind it are marketing people looking to monetise web3, nft…
and then, when you've finished robbing some poor bastard (in a video game) you can have another little fiddle and invent a crappy triangle stripping algorithm (without first checking how people usually do it) more vertices!