O boi, here we go: - People overuse the word "art" and "artist" for everything because it sounds better than "drawing" or "painter" and end up trivializing it. - 90% of videogame schools right now are a excuse to be able to say that you are studying something, while you could be learning more if you hadn't the comfort of a…
That's awesome man. My wife and I finally started to focus on our health this past January. It was somewhat of a new years resolution, but I told myself it was a lifestyle change...not just something to do because it's the beginning of a new year. My starting weight was 220lbs and I'm now down to 200lbs. I'm 6'2, so this…
Hi! Thank you for your response, I have made some changes and there have been some improvements and some things that got worse... I've attached a link to a ZIP folder with the Substance Painter file and the 3DSMax file with the high and low poly. Any help is much appreciated! MaxandPainter.zip
Hey all sorry for not updating we've been slowly building the game, we have a few updates now Thanks, we're having good fun so far, hopefully, this week or next we'll have characters that go 'pop' here's a blockout for the level, The idea is that the players are shipped into the level and then they jump into the engine…
[ QUOTE ] [ QUOTE ] It's not an insolvable problem... it's just that we haven't got round to solving it yet. To say it's insolvable now is just giving up without any effort to explore the possibilities. Theoretical physicists are working on solving this problem right now. No argument in science is, in principle,…
I dont think Microsoft can completely ban one type of 3rd party software and not others. Meaning that they could get taken to court for selectively picking the type of software they "allow" to work with windows in order to make more money from it. That said, Valve has been (at least according to the rumors) been working…
Yeah @Eric Chadwick it seems to be a white on white issue, which does look pretty cool tbh. I've run into all sorts of really bad to really neat stuff this month playing around wayyy too much with shaders, cause idk wtf i am doing but its been working out, i probably should eventually read up on all the sites explaining…
Overall I think this scene is a great practice for TrimSheets! There is little texture stretching on your textures. Your lighting is competent and really helps making your environment believable! A glaring issue I can see are seems, and the modelling is too primitive. (By primitive, I mean it lacks mesh-level detail) This…