http://www.awa.dk/whisky/wshops/usa.htm http://www.parkaveliquor.com/parkave/html/home.asp http://www.samswine.com/spirits/search_s...amp;gospir.y=10 http://www.whiskyshopusa.com/cgi-bin/whiskyshopusa.storefront Check out the above links Duke. I've been using Park Ave, they are reasonably priced and have a fast high…
Thanks for your advice, alex. I made the roof very thin, and added support beams to it. The clipping is just the result of the beams being so close to the roof and then showing through at a certain distance (shouldn't be an issue in-game). Anyways, I added most of the suggestions to the scene, and also started adding a new…
Its a K mount you fools I happen to have a SMC takumar 50mm f2 sitting here disassembled if you want some detail shots. Plenty of spotmatics as well and a K1000, but not the specific body you have there, probabbly not of much use. What is that an ME? Looks sort of like a pentax program but not quite.…
Same here! While I was working as product designer, I used to model with Rhinoceros always in perspective with about 50mm lens and the standard XYZ planes. When had to work with mechanical engineer using Pro-E which is ALWAYS set as orthographic by default, I couldn't help but see a cube in viewport "getting wider" on the…
Check this out: https://medium.com/@toncijukic/draw-calls-in-a-nutshell-597330a85381 Someone smarter than me will probably chime in, but this is how I understand it: Draw calls are typically tied to how many materials an asset is using. A material with 1x1024 texture set takes one draw call to render. A material with 4x…
Thanks for the replies. Kevin: After looking closer, I agree with you. I am going to try and match those colors closer and make them less saturated. DiminishedSelf: You're right , the Gulf and Texaco signs don't make much sense, I think I am going to change the pumps to Gulf signs. As far as the frontier gas sign, I didn't…
Is it possible to get in some checkboxes next to the textures in the scene graph? How about being able to save models and textures as projects as suggested before? It's also a bit of a resource hog at the moment, with a 50k tri model and 3 1024, it's maximizing one of my cores. Typing in firefox is laggy, and painting in…