I'm actually creating a script using the surfaceSampler function... It worked very well during to last days, and this morning I obtain a stupid error, and impossible to know what it means! T_T.... if someone knows what means : // Error: line 1: image has unsupported number of bytes per channel: 255 // // Error: line 1:…
Hi, Yes of course the normal map needs work. As i said , This is for personal study and tires are still to be painted. (And i'm trying to decide exactly how much detail to put in those tires ..) Regarding the normalmap errors they're because of proximity of different pieces, initially i had the hi and lowpoly in separate…
Hi I'm currently having some problems with Substance Painter I've not had before and they're really confusing me. I'm not sure if this is dependent on the size and scale of the high poly mesh(es), but whenever I try to bake my AO, Thickness or Curvature, I keep getting an error saying 'High poly mesh didn't fit in GPU…
I caught some of this last night. Thought it was pretty interesting the way they are filming it. [ame] http://www.youtube.com/watch?v=iQ3lUpUr7Sw[/ame]
I keep getting this error: "Error 1334: The file 'hl2.ico1' cannot be installed because the file cannot be found in cabinet file 'hl24.cab'. Yhis could indicate a network error, an error reading from the CD-ROM, or a problem with this package." I've tried both drives and 2 different copies of the game.
First, thank you so much for this awesome script ! I'm gonna use it everytime now ! :) Some questions/suggestions : -What does mean "Preserve Mesh Input Connections" ? -It's possible to get a message box error when you hit "export" without tipping before an output path ? I know, it's stupid, but sometimes I forgot and…
aesir, the part I don't like about it the most is that someone can be detained indefinitely without trial for being merely suspected of terrorism. This is a direct conflict with the 14th amendment. In Nazi Germany, there were similar policies that enabled someone to finger their neighbor as being a Jew sympathizer or being…
Hello together, lately our lead engine coder notice some weird normal errors in our engine. Plenty of meshes where containing NaN illegal normal, tangent or binormal vertices. After some inspection on those meshes we found the problems within the mesh topology itself. We also are using mikktspace for generating the tangent…
I sculpted a high poly mesh in ZBrush, retopologized in TopoGun and now in zNormal I'm getting an error: "Invalid function parameter 'msh': The mesh Default has an UV face (191) pointing to a non-existant vertex 53676608 No idea what the error means. I'm pretty comfortable with my UV sets and can't detect any…
Ok i am still having this issue where NDO painter crashes photoshop and this error is returned: System.Runtime.interlopservices.comexception 0x80010105. I have done everything i can think of to fix it without any success. I just completed a reinstall. Once i installed Photoshop and Quixel the it run once without any error…