Thanks a lot for the detailed feedback, really appreciate it. Good point about the overuse of grunge - I agree it can read too uniform and artificial, especially on the materials and wear patterns. I’ll definitely revisit this approach in future works and try to push more material separation and story-driven wear. Also…
Holy crap, I'm in LOVE. Just a random craving I had. I love the Orange CreamSlush at Sonic, and that's what this tastes like, only, I can determine how much orange I want in it. Anyone else care to share other, random goodness discovered that make tastey treats?
Hey Brian, thanks for the critique! I'm definitely going to start doing odd numbered designs, think it'd be a good idea to have like 13-15 silhouettes in my portfolio? Should I remove the character stuff I have now, and re-do it as 3-5 variation designs (and more polished like you said)? Anyway thanks a ton man!
Hey Guys, i was just wondering a couple of things. Before starting a new Art piece for a game(environment, character or prop). How do your usual Excel, PP or Word file look like? Anybody care to share their old files? Hope my question is clear! Best REgards!
Just wanted to say that I had an awesome time at the Lefty O' Dools party. It was super awesome meeting all you talented dudes and dudettes in person! Here's to another awesome year of art!