I just finished season 3 last night. If each story element in Lost was a drug, then the series would be a cocktail. Like while trying to quit heroin, they suddenly introduce crack - while smoking cigarettes the whole time. However unlike you, I don't have the kind of strength to resist the power of Lost. C'mon after the…
Hiya, I've got an interesting task upon me - I need to model a few wipeout-style tracks. I could do it via extruding a curve around a curve but that would leave me with a plain and uninteresting track. I was hoping you guys could tell me how to repeat (and weld together) actual geometry around a curve so that I could model…
I know polyhertz has provided the best solution... I found an interesting solution while trying to force another part of a modifier ui to update (when pressing a toolbar button) ( CurrentMod = modpanel.getCurrentObject() theModifier_ID = modPanel.getModifierIndex $ CurrentMod ($.modifiers[theModifier_ID].enabled = NOT…
A whole month? Gee... So I turned to doing 3D work for a while, followed some tutorials, revived some older projects and started one project I have been eager to start for a while. First off I did a small jaffa cake project a while ago and got these results: Could be better, but this was pre-rendered and I wanted to throw…
wait, godzero, you're saying crysis had much more realistic destruction? Are you on something? Like... mind altering drugs? I agree with the whole color issue, however i do enjoy the main character's jacket. Sledehammers look fun, but my major issue is that at this point in time, it looks like you can't blow holes in the…
gnoop said: haha yeah, different topic. but agreed most public sbsars are sorta useless and need to be redone to at least open parameters, or just enable the different mapping methods. i don't get the whole "this is procedural!" thing while nothing but a handful of parameters can be tuned in the end.
Another thing to keep in mind : if you have never tackled this kind of asset before (ie : targeting typical game specs), going for a full character isn't the best idea. By that I am not saying that this is a bad target in and of itself (as it will certainly make for a fine portfolio piece) ; just saying that right now, you…
I know there is grab brush that saves depth as alpha and rgb separately but you have to do save two times instead of just once. It's extremely annoying and also when you try to record this save in a macro action it often does less than the whole document for some uncertain reason. My guess probably by exactly same frame…
I have a water tight model, a whole character in 1 mesh. (a nude figure) I'm trying to rig it and do some simple posing and animation with it. My questions is, can I add blend shapes for muscle deformation and so on with a model that's rigged with bones. Will blend shapes interfere with the bone rig? What made me ask this…
Anyone else think Nintendo's just doing a "me too!" and attempting to cover their ass? The whole wiimakes thing makes me real glad I sold off my Wii, cause I didn't buy the damn thing in the first place to be wow'd by a nonstop torrent of old games dumped onto a 'new' system. The DSi announcement makes me wish I'd never…