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Re: Hired based off of certain software knowledge?
Reply by
oglu
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Jan 2020
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Career & Education
You cant do a PBR workflow in the same time in PS vs Painter. Painter is a requirement in a lot of modern game pipelines. There is no Photoshop at all.
4 results
Re: Skin shader for Unity
Reply by
joebount
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May 2020
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Unity
PBR. So it should have basic scattering as well and be good for that purpose? (Not a unity user BTW, I might be asking obvious things here)
Re: cat girl doing cat thing (finished!!!!) handpainted character - get in here!! lol
Reply by
Kiyamlol
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Feb 2017
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3D Art Showcase & Critiques
With this kind of style its purely painted texture right? No pbr etc? Like the paint work on the armor and face. The gauntlet chain looks cool :)
Re: Portfolio : Assets making & stuff
Reply by
Yughues
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Aug 2016
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3D Art Showcase & Critiques
I've reworked old assets I made. Now they are PBR & with double sized textures. http://cbr.sh/ugi6j and http://cbr.sh/u6b4l -Yughues
Re: Adaga
Reply by
leandrojsj
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Apr 2016
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3D Art Showcase & Critiques
Thanks Jakro, thanks for your consideration, I will be more active in the forum. The metal, I sought leave more stylized and less metal PBR.
2 results
Re: Answered: Houdini Export Target
Reply by
Synaesthesia
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Dec 2015
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Quixel Megascans
Hey Ctrainey! Try out Specular PBR and see if that works for you. :smile: If it doesn't, we can look into developing a Houdini export target!
Re: Presenting portfolio work (characters in this case) in an engine like Unity/Unreal4 question.
Reply by
joebount
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Nov 2015
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General Discussion
That plus the fact that you are probably using PBR (that should give you in theory very close results from one engine to the other (in theory))
Re: Crotchety old fart returns
Reply by
ZacD
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Feb 2016
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General Discussion
Welcome back! A lot has changed in 9 years, FYI: When people refer to PBR on Polycount, they probably aren't talking about the beer.
Re: UE4 Diner in the Desert
Reply by
TheoClarke
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May 2015
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3D Art Showcase & Critiques
UPDATE: I've now textured the cars. They're PBR with diffuse, spec, normal, roughness and metallic. Check em out, all feedback is appreciated
2 results
Re: Finding freelance clients
Reply by
Justin Meisse
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Jun 2015
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General Discussion
Dang, why didn't I think of that. The two consistent questions I get asked are "can you do PBR?" and "are you familiar with Unity?".
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