Afternoon all, A great (and talented) friend of mine recently finalised his band's first EP in the studio and it's sounding amazing. He passed the link onto me and I thought I'd take the time to put it up here for you all to enjoy. I'm going to skip putting my own definition of it up on here and instead just give you the…
[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
I've learned a few new tricks in sub-D and now i'm working on taking my first low-mid poly handgun model and crafting it into a high poly piece. Here are some screens of the more simple pieces i've completed so far in sub-d, a couple shots of the original model, and a reference pic.
I agree with Neox, and I would recommend to not directly assume something is done in a certain way unless you verify it yourself or take it from verified sources. I don't know how this result would be achieved in Nuke, as I am unfamiliar with the requirements/capabilities of that software; but I know of a couple videos…