Does this exist? Did a quick script spot search w/ no luck. I've got a bunch of textures being referenced in my scene, but none are visible in my mat editor. Short from eye dropper picking each object... i've got no way to clean em out!
I'm using 3DS Max 2013 and its being really weird with keys. I want to set a key, and then move a thing around to test stuff, and then as soon as I scrub my time slider, it'll snap back to the position I set the key in. It always used to work that way and does work that way with bipeds, but suddenly now whenever I move my…
Waited to post until the *morning* here on the west coast so y'alls would see it. This is a spec piece I've been working on more as a way to reinforce the skills I learned from the three month class I took this spring. I never picked up the arms and legs since I was more focused on the the actual process - I'd get to step…
I've tried all mirroring methods and still get the issue. Just curious, what options should be checked when exporting an obj? Just to make sure I'm doing that right also.
EA Pockets DICE So, I've been at DICE for 3 years, guess the writing has been on the wall for a while now. Looking like we'll be EA in the near future. I work at DICE Canada, studio of around 40 people. Anyone been through an EA acquisition before? I don't really have any thoughts as what to expect, but I guess well figure…
What's wrong with xNormal, I have the most simple scene with 1 high poly cylinder and 1 low poly. The high poly has just one inset ring and one extruded ring. xNormals normal maps generated looks like in the image linked below. Any ideas what's wrong? http://done.pp.fi/xnormal.jpg
Though... I really should sleep so I can see, uh no, that would be blinding, but feel the warmth of it in the morning. SDO Videos. Inspiring, I LOVE astronomy.