What's wrong with xNormal, I have the most simple scene with 1 high poly cylinder and 1 low poly. The high poly has just one inset ring and one extruded ring. xNormals normal maps generated looks like in the image linked below. Any ideas what's wrong?
http://done.pp.fi/xnormal.jpg
Replies
What mesh format you used to export your model? OBJ? .xsi? collada? 3ds?
Have you setup the cage in a way that it covers completely the highpoly model?
http://boards.polycount.net/showthread.php?t=41776