This is another avatar I created completely from scratch. I am a 3D avatar creator with strong experience in Blender and Unity. I specialize in VRChat and VTuber avatars. I can create full avatars from scratch edit existing models improve topology fix rigging and enhance textures. I also work on outfit creation facial…
You could include the hair cap like mentioned or make the hair cap a shell just for baking. You can remove the thickness later. Intent is jsut to block the rays from crossing sides.
The way they did the faces looks exactly like an old Disney cartoon about the life of a car. I forget the entire storyline of the cartoon, but I remember the car was bought by a young married couple and he was happy... then he eventually started getting older (was having trouble starting, engine sputtering, etc.), and got…
Hi! I just finish what i think could be an useful script for Maya. It creates a cylinder with quads in their caps, you decide the axis sides(have to be even numbers to make the quads) and press enter. You can download from: https://gum.co/gezar And there's a video demonstration: https://www.youtube.com/watch?v=5_WDoYl7pSs…
AKA, can you look at a given section of a control cage and work out in your head how it's going to subdivide based on Catmull-Clark subd? Because if you can, you're either a savant or a robot. Pretty sure Perna is a robot, so the answer for him is yes he can, but what about the rest of you? I'm not talking about having…
Hey there! I just found out about Polycount, and I'm blown away by all the talent and inspiration around here! I'd love to learn and grow with everyone. This is the most recent piece for my demo reel. I haven't tackled the mouth at all, so right now the focus is on how the body moves and whether the story works. I can use…
I think the bumpers look weird too. You're getting away with it just on the front bumper, but the rear one is sticking way out past the rear wheel which makes it look like it'd catch on curbs and stuff. It also doesn't sit very well with the sweeping curve of the bodywork as it wraps underneath the car that's established…