Looking for an experienced 3D Character artist to produce 5 Stylized Cartoon Bird characters reminiscent of the style of the Birds in the movie Rio at next-gen game engine quality. This is a remote freelance job and is due no later than 9/3. Anyone interested please contact us asap and submit your portfolio for review.
Looking for an experienced 3D Character artist to produce 5 Stylized Cartoon Bird characters reminiscent of the style of the Birds in the movie Rio at next-gen game engine quality. This is a remote freelance job and is due no later than 9/3. Anyone interested please contact us asap and submit your portfolio for review.
keep in mind, the CEO of EA now is very new (9 months new), but before that, he was the CEO of Pandemic. This guy has Pandemic and Bioware's BEST interest in mind. Not to mention he was probably the reason for the way Pandemic is today. Google it and see for your self.
There are 15 pictures of my sword which represent variations in color, blood, specularity, and light. Tell me which is your favorite picture! 1) 2) 3) 4) 5) 6) 7) 8 ) 9) 10) 11) 12) 13) 14) 15)
i have the same problem, except this happens when i activate Direct X Viewport Display. Then, even if i turn it off, the problem continues. its a very irritating problem with max 9 [never had it with max 8, but im not reverting :P]
Being a Celtics fan, I'm totally amped to see them go through to the next round. Rondo is a machine during the play-offs, which is why I wear my #9 Celtics jersey with pride :D It should be an interesting series against Orlando.
The models on your work page seem very similar - creepy bald guys who could use a gym membership. #2, 3, 5, and 9 have almost identical faces. I'd recommend adding some variety - women, kids, guys with hair...
Woo! I'm stoked you guys are excited for it. It's been a big undertaking and yesterday I was on cloud 9 over the small amount of bugs we have remaining. It's close! SO CLOSE. I'm using the NASA Night Launch theme, its awesomely dark.
Seems to work now, although when a material's metalness is set to 1, all specular lighting is gone and it just leaves a very dim cubemap... Is this intended behavior or not? At least to me, a material with a metalness value of .9 looks more metallic than one with 1.
[size=+3]STREAM GOING ON TONIGHT: RIGHT NOW (9:30PM PST-ish) >>>http://www.livestream.com/curtbinder/<<<[/size] I might have some people come chat via skype and anybody is welcome to pop in and chat and ask questions and whatever they like.