The objects need to be the same type afaik. So you can't mix Eg. editable poly and editable mesh. If that's not the issue I don't know - the command is new to me. You do need the unwrap uvw there first but I'm honestly stumped as to why. It was adding it fine in script here (on 2019)
I'll just add the links then http://imageshack.us/photo/my-images/217/magnumrender5.jpg/ http://imageshack.us/photo/my-images/7/magnumrender6.jpg/ http://imageshack.us/photo/my-images/222/magnumrender1.jpg/ http://imageshack.us/photo/my-images/821/magnumrender3.jpg/
Thank you the polycount is on 129 now, i think i understood it right? I tried to find some wireframes from buildings in games like Assassin Creed, without luck! But my last problem is that the window frame is inside the house, but if i put it in it will show off wrong. Is there a solution there?
So have they actually done anything at all to improve NEX inside of Maya? It was a pain like you say activating/deactivating NEX all the time, not really a smooth workflow. Guess we have to wait for that in 2019, meanwhile Modo continues to knock out awesome stuff every release.
Hi! Substance painter 2017.4.1 Baked this texture set a bunch of times and still get this error. The geometry was made in Blender 2.79 and sent to zBrush 2019 for the final fbx export. I checked the model doesnt penetrate the mesh around the holes. I hope someone has some advice. Similar structure but it bakes cleanly:…
Hiya! New to modeling but determined to figure it out. Would someone be so kind as to do a little mini tut on how to create the body shape of the attached image. I've done quite a few basic tutorials but this shape has me stumped. A push in the right direction would be greatly appreciated. I'm using Max 2019. Thank you
IIRC Kwarmm posted a 2 parter on Flash panels. Hopefully can find it though whenever I tried anything with Flash panels I failed :( EDIT: http://www.polycount.com/forum/showpost.php?p=1671608&postcount=1214 http://www.polycount.com/forum/showpost.php?p=1672118&postcount=1219…
Maybe a bigger advantage is 21:9, when you have many many sidebars and need more viewport sight. I waiting for 1440p 21:9 with g-sync but 1500 is a bit to much. :poly122: http://www.displaywars.com/28-inch-16x9-vs-34-inch-21x9 When somebody need to check the dimensions fro 2 different monitors.
@Tits - Totally right. Waaay off! @Slosh - Me neither. Check back in 2019, maybe I'll have a texture map ready! :D Gaah. Spent hours on a head that just wouldn't turn out. So I went back to an earlier save and restarted, I think her head shape is leaning more towards humanoid this time around.