Hello! How's everyone? Glad to see the entries and progress everyone else has made. It’s been quite a while since my last update, school kept me busy. After finalizing the scale, proportions, and overall look of the scene, I’ve started refining the mesh details. While I’m not entirely satisfied with how the meshes look…
Hi! Here I`ll post my progress while working on Capitan Marvell Sculpt. I want to see some feedback from you, and hope you will enjoy the process as i am. Thanks! is an amazing consept by Jeehyung Lee my progress after 7 hrs
So. Finally. I think I finished the final designing process with rough details. Now it is time to retopology in Modo and refine it futher. At first I thought I would do entire process in Zbrush. But now I see I am losing my motivation because progress is so slow. So I think polygonal modelling will speed up my process.
Update: I’d like to share some progress on my project. 🙂 Things are moving along well, though it’s still very much a work in progress. I’ll be refining the textures, making adjustments to the materials, and continuing to polish the overall project. I’ve also started experimenting with lighting and scene adjustments to push…
I like the way they think, and i think a lot of independent studios have this kind of mentality. A good article to read and think about. :) http://www.fastcompany.com/1742431/pixar-s-motto-going-from-suck-to-nonsuck Pixar's Motto: Going From Suck to Nonsuck By Peter Sims In a world that is obsessed with preventing errors…
Start posting earlier in your process. Continually refresh your thread with work in progress. Bumps your topic to the first page, demonstrates you have the drive, and shows your progression. A couple threads on this topic, worth a re-read. * Why you're not getting any replies