Hey guys! I'm new to Polycount and I wanted to share a recent project I worked on. I'm always open to learning new things, and thanks in advance for feedback. Turntable can be found here: https://vimeo.com/147953646
This is a character bust that started out as an art test; I had a lot of fun working on this and want to keep going on it to make it into a nice portfolio piece. The low poly was modeled in Maya and then sculpted in ZBrush -- C&C are very welcome.
Dusting off an old thread. Now that we are closing in on release date for this game, how do people still feel about it? After a good bit of trailers and screens are out there, are we still excited for it? or are other titles more appealing? I feel like i've had my head in a hole, so just curious what the community thinks.…
iv had this model lying around that I never textured so i'm texturing it. its a...shark marine, with some armor, and his arm is a flame thrower gun of somesort. this is it so far
http://www.scifi.com/amazingscrewonhead/ the art style is amazing, looks just like mike mignolas stlye. some of the comedy seems a bit over the top. its a little rough at the momment, but a show i feel could come into its own
Hey guys, first time I post my work, just wanted to get some crits and see what you guys thought. Here's some shots of the model at 7000ish polys. Enjoy