Paused a bit the techno guy (feeling a bit more confident to make some cool funky stuff). Here's my Pokemon X Street Fighter remix, my entry for a Fighting Game Fanart Challenge : Final entry will have the four characters posed and polypainted. ~3 weeks left !
damn, this stuff is soo going to my art ref folder. your color palettes are great and weapon designs look very professional. robots from page 5 are awesome as well. edit: oh, and yay for Leto II, later dune books rarely get any good fanart.
This is a fanart for a video game called League of Legends. It's suppose to be a poster image of Light vs Dark. I'm heavily influenced by Amano Yoshitaka works. Some of the colors seems faded out. But I'm not sure how to fill in those color without changing it into another drawing style other than watercolor. Feedbacks and…
Here's the corollary to all this. Let's say someone gets hired as an associate/implementation artist, involved in a very heavily automated pipeline like the one you describe - not involving any manual modeling and no sculpting whatsoever. Yet, that person demonstrates a great eye for structure and shape hierarchy through…
Hello, I'm a newbie here in polycount... this is a fan-art of one of my favorites animes, "Fate/Apocrypha". I did a similar fanart a year ago, now I did It again in order to measure my level. Also I would like to hear your opinion (~ ̄▽ ̄)~ .. https://www.artstation.com/artwork/3oDAE2
Hi Guys This is my favorite work with my colleagues in my free time in D’sculpt Studio. I especially fancy to Blizzard artwork and once again I decided to sculpt fanart about Barbarian character but with a little bit under my idea. Title: Barbarian Version by D’sculpt Studio Software: 3Ds Max, Photoshop, Zbrush Hope you…
Hello there! 3D fanart based on an awesome study of John Polidora aka Norsechowder. For this one I tried something out of my comfort zone, focusing more on hand-painted textures with a little PBR. High poly done in Zbrush, low poly in Maya, bake and textures were done in Substance Painter, the realtime render in Marmoset.
My work in progress and fanart for Anduin Lothar (Travis Fimmel) from Warcraft: The Beginning movie. Upper body armor is done, for face is left detailing and more tweaking, also I need to make hair, this is just fibermesh preview. Displacements are baked, next is texturing. Hope you guys like it! Any comments and feedback…
This is my first time trying to draw non realistic. I really like Michael Turners style in general, especially of Supergirl in Superman/Batman: Apocalypse. So I decided to mash up his styles and create my own Supergirl fanart. Almost finished up with base lines/initial sketch. Comments and critiques welcomed! free image…
Hey all I come with more updates. I was really inspired by ed_3D's face studies so much so that I decided to try and draw a face. Also included is a test for a wood plank and a Chew Fanart all still WIP of course. Crits and comments welcome. Thanks![IMG][/img]