I am taking my final major class and I am starting my indep study project this summer to get a bit of a jump on it. HOPEFULLY I will get the project 80% done [that is my goal, realistic or not] before I meet with my prof for the first class. The reason I want to get most of it done is because my prof isn't qualified at all…
You should really focus on making sure everything is about the correct scale in correlation to one another. Right now that room feels super short, 5-6 feet tall compared to the counter and especially the toilet. The toilet paper roll is also pretty massive and should be about 3/4-1/2 the size, and seems too wide compared…
For Workflow changes, as you said the previs tech stuff is definitely growing (just look at things like iray). Cutting iteration times is a common goal in all things simulation (be it rendering or chemistry, materials, construction...). I think we also saw that many tools nowadays are "in engine", not like the old days…
Jo, this is pretty much exactly what seems to have taken place. I guess it's not really their fault that they're unable to execute (yes "they", the lead isn't the only art leadership problem, but I work directly with him so he effects me most) or keep up with things now, because what they were required to do in the infancy…
I seem to have not made myself clear :P FIRST! I'll explain the projects workflow! After acquiring a willing asset team and taking care of legal issues so the project doesn't go unfinished. Asset Team - Design a game (base concepts and what the gameplay will hold) Together - Plan out how the mechanics will work and discuss…
PeterK, Do you always go for the flame thrower when you can't see humor? Since you drew first, I'll warm up the zippo. You may have been a member for a long time, but if you check the members list we have a metric F-Ton of members who sign up and never post. Just creating an account doesn't make you part of the community.…
I've been trying to avoid asking questions on this forums, figuring that I can probably just search for the answers I need. Also helps me look less foolish. But sometimes you don't get the answer you seek for or you're just incompetent at finding those answers. Either way, I'm a naive guy with a lot of questions who…
Salutations: Greetings my good Sirs and Mesdames! Welcome to my first Polycount thread and post. Thank you for having me. Synopsis: This thread will showcase my ongoing 3D work on one of Games Workshops Tyranid creatures from their Warhammer 40,000 tabletop franchise. More specifically, the Carnifex variant. Goal: The…
Red Dead Redemption: Undead Nightmare The mostly singleplayer DLC for Rockstar's Red Dead Redemption, Undead Nightmare, was released on XBox Live and Playstation Network yesterday. Rather than talk about its plethora of additions to the game or the gameplay found within it - theres plenty of that to be found on the…
To coincide with its release, we will be looking at Singularity, the new Sci-Fi First Person Shooter game from Raven Software. The game was developed using Unreal Engine 3 and it's really noticeable right off the bat. It features some crazy looking monsters, ever changing environments, solid animation and breath taking…