Hello! I would like to commission a 2D artist or two to create assets for me during an upcoming week-long gamejam. This is a paid commission project (I am planning to sell the resulting game after the jam (inexpensively)). Key Info Style: I am targeting a 2D top-down isometric visual style in non-pixel art. Example:…
Hello Polycount. I am pathetic. This is not my real account. I am trying to practice up my 3D so I can apply for a specific 3D game artist job that I'd really like. I have two problems, one is that I need to learn 3DS Max asap (I'm a Maya user primarily) (I am working on this by watching Eat3D tutorials). The other problem…
Hi guys! Different kind of pimping here. Would love some feedback on this as well. (I've also posted this to my blog: http://www.jonjones.com/2013/08/27/worklog-how-to-create-an-art-wall/) Art management time! Has anyone created a wall grid full of printed art assets for basic tracking and visualization? How did you do it…
Hey guys. I'm a third year student, and I have to come up with an idea for my Dissertation. I want to do something about 3D modelling or Games in general. I want some ideas from anyone that's willing to contribute. Note: i'm studying Animation and VFX and I am choosing 3D modelling and VFX as my career path. Here's the…
@Operator I'll play devil's advocate and say that I sometimes you can be learning without showing improvement in your work. I know that when I first started drawing I barely showed any improvement for months and I was studying upwards of 14 hours a day for 7 days a week. Sometimes it takes a long time to transfer that…
On the first impression, it looks great, you have some fantastic work going on! I can easily see this being a really strong portfolio piece. Below the surface there are a few things that need to be thought about. Even if you don't make changes to this scene, take some of this stuff into consideration with your next…
I think a lot of us got into the industry with equal parts luck, determination, and networking. There is often a "right time/right place" aspect to landing your first industry job. Q: How did you start out? A: Attended art school. Utilized my time at college by spending nearly every day (open-close) at the campus, working…
well before I got your PM I already read this thread and r_feltch_r's comment ;) copypastepixel wrote a initial great script to export a OBJ file with some default modifications using binary hacks http://www.polycount.com/forum/showthread.php?t=71230 I used parts of his technique in TexTools for the…
ummm, posting the same thing in two seperate threads is frowned on. In case you forgot, here is your other thread. But here is my crit from the other thread as well. Ask and you shall receive Over all, Id say your timing and your weight are the two biggest things you need to work on. But posing is also up there. The whole…
Rendering Baked GI in Unity 5 happens in two phases. The Precompute and the Bake. The Precompute phase happens with both Realtime GI and Baked GI, but the Bake phase only happens with Baked GI. The only way to see the complete render time is to open the Unity Editor log file and look for both the Bake time and the…