I'd say at the very least stop trying to make dean's list grades. Focus on your art, not your humanities classes and just worry about passing. The mentality i've had to get as close to breaking in as I think I am, is to not think of art and everything as a giant road that stretches for years on. I've always thought i'm 1…
It's not competition. You said in your review that its more natural feeling... its not. Rather thats the springy pen tip that gives you that feel. Current and even old gen wacom's have this as well...just switch the pen nib to the one with the spring in it. Now why would one find this bad? Because that springy nib is only…
Hi HUIB, Cool ideas, and the base is there. Here's a couple of critiques and an ugly paintover I did to communicate better. - Try to avoid using photographs for background except if they are really far away and you don't have time. It's quite distracting to see the difference with the meshes. You can easily hint at a city…
In my opinion there is no such thing as "stylized character artists" or "realistic character artists" especially with no experience There should only be "character artist able to deliver great characters no matter what challenge is thrown at him" You've got dudes known for a particular style but usually these guys have 10…
Your cylinders all seem to have the same number of sides, regardless of their size. Thus, the base and the outer cylinder appear blocky, while the inner part has too many. 20 or 24 sides would probably work well for the outer cylinder, but the base might need as many as 32. The inner cylinder seems to contain a healthy…
Looking good, huge improvements. Crits: - The level of dirt at the bottom of the white area, is about right for the level of dirt next to the ground. The bottom piece needs that treatment also, and maybe a bit more. - It looks like you dropped in onto a grass plane. Blending props into the environment is also something to…
It's been far too long since our last Folk Tale update and as you might expect there is a heap of cool new stuff to share. We've been focused on improving and adding content to create a richer world. There's new characters, an entire new set of hand painted buildings, traps, overhauled zones, new animations, bug fixes and…
We’re excited to showcase HelixEdit, the groundbreaking tool designed to revolutionize AAA character creation in Maya. https://youtu.be/3ZEjqMza7lo Whether you’re working on human characters, creatures, or anything in between, HelixEdit offers a complete solution to streamline your workflow and bring your vision to life…
I am not an expert in current Mari. I mostly used its Steam 6 uv tiles limited version. So might be wrong about modern one I only dealt with trial recently. From what I know Mari couldn't use different UV channels. . In Mari you could use UV scale/multiplication feature to make certain layer be tillable from same unique…
Good stuff. I looked at it for a while because I kept having the feeling that something was missing. In the end I believe the two things that could use some improvement are the lighting and atmosphere. The lighting (and therefor the composition) is distracting. You seem to have a lot of screens/lights at the same…