Thanks for advice :) I admire it. I will try to make it better in not so distant future. One thing, that is not a club. It is actually a sword. Blackish part is edgy. Perhaps I can redesign the head piece and shoulders. I'll remove cape and make it more suitable for aztec warrior. And yes the mask is supposed to look like…
@Crispala Saying 'dipshit' is a far cry from "Toxic"; lets not over react here. That is the problem these days, someone throws a mild insult and everyone runs for the moderator gun. As for the budget/offer- though it may be unrealistic in most circles, they are within every right to ask any price- and to be honest, this is…
I'm still unsure how to do that, I only have one piece in my portfolio at the moment. I'm working on a pack of six characters in the same theme to release as mod after being put in my portfolio. I'm aiming for Bethesda, since I have never had a computer powerful enough to really sit down and learn cry engine or udk...
Enervated mate, a low risk high income grand slam that keeps gamers crying for more. Can't wait for Call Of Duty Hunted House, it will scar sorry scare the living life out of me. I think I should have turned left at the constellation Lyra and headed for one of the more virtuous Kepler planets. Mind you it's just my opinion…
Oh myyyyy! I should probably take a look at MaxScript myself one of these days. Currently in the middle of trying to undo Bethesda's shoddy static batching for a specific game level, 'n' don't want to break me focus right the now. I'll come crying in a wee bit, if I get confuzzled when using the script. Tah once again!
Nice man, really like the drone. I start a similar project (got lots of spare time now). Got any suggestion for the reference you used. I'm going to a Aline's themed (before the invasion) Bar + corridor. Allso if your going for a portfolio Peace I recomend the Cry engine SDK. It has dinamic lighting and no need for cube…
Thanks Sly! -my choise of engine would be unity3d. -the cry engine link is interresting but its for characters, and for PC. I know, but i could save myself some "try", if i see some estimation on this concrete scene. Im gonna ask it on the unity forum too, maybe they can give me some engine specific advice. thanks anyway
Really, the deciding factor is people way up top that decide what to greenlight - DICE makes realistic military shooters - they also made Mirror's Edge because someone in EA decided to green light their proposal. They took a risk that didn't pay off financially. If you knew the number of proposals that get turned down…
There's a difference between killing people in games and murdering them. Killing and murder are not the same. Context changes meaning. Two games with identical mechanics can be grossly different depending on that context. If you don't see that, compare: Game 1: press button to impregnate your wife Game 2: press button to…
it fucking worked. jesus. you made a grown man cry. EDIT: But as always, there seems to be a downside.. while the mirrored parts of the mesh look lots, lots better, there are visible seams in other previously good areas. might it be related to the uv-shell smoothing groups matching up to channel 2 now, while the…