This whole thread makes me wonder are all those thing gamedev related? Because support loops are big NO in game dev usually. How would you do LODs with those support loops ? Aren't hard /split edges and normal maps been invented to fix all this and editing vertex normals is a way to fix unwanted shading gradients on…
I do think environment art is probably only form of art in the whole gamedev pipeline and resembles not that much that "Chaplin at conveyor line" scene the whole gamedev is . Moreover in small companies environment art often includes concept art and you have a lot of creative freedom. Beyond that an environment artist is…
Like 2cat said it doesn't hurt to religiously put #gamedev and #indiegamedev at the end of your tweets. Just started usin' the twitter myself and i'm getting about a follower per tweet this way, but odds are they're just bots mindlessly following things for their own self promotion. Posting to these main channels is sorta…
Hello everyone! N-hance Studio (https://www.nhance.studio/ ) is a gamedev team creating stylized 3D art for games. From our studio, we launched N-hance School, where we teach game art to students worldwide. We’re looking for an experienced 3D Artist who works in Blender and can record video tutorials for our school.…
Hello! I am a 3D artist, animator and graphics designer with 5 years of experience both in graphics design and gamedev. I'm looking for full-time, part time or even commissioned work. Portfolio: https://www.artstation.com/randomch1orine I primarily work in Blender and Paint.NET/Photoshop, though I also have extensive…
Does anybody use anything AI in actual game content production currently? I just wonder because I am trying for quite a while. Ai textures >> total crap. Except very limited number of subjects in Sampler maybe and I still prefer Substance Designer nevertheless . Ai models are a polygon mess . AI lods , no much of a…
@thomasp I tend to adjust and click with thumb and pointer finger, adjusting between one and the other when one gets uncomfortable. I use one of the newer intuos 2025 ones (huge fan of the button layout on the tablet itself) that have the pro pen 3 and the buttons there are a lot stiffer/harder to press than intuos 4 pen,…
Hello everyone! N-hance Studio (https://www.nhance.studio/) is a gamedev team creating stylized 3D art for games. From our studio, we launched N-hance School, where we teach game art to students worldwide. We’re looking for an experienced 3D Artist who works primarily in Blender and can record video tutorials for our…
In regards to the argument of game designers must play games. It is beneficial for game designers to play games, but I'd argue that the vast majority of hopeful game devs are hindered by their gaming habits. The biggest problem I see is that every indie gamedev wants to make "their game". Their idea of a perfect game, is…