I need to transfer UV from initial low poly to dynameshed mesh from Zbrush . I usually use Data Transfer modifier in Blender for this . It sometimes does subtle mistakes around UV seams but usually it still works fine for further detailing in Zbrush . Gemini tells me 3d max got a massive update in 2026.1 version and now…
Thank you!Ack, now that you point it out, it is very obvious! Do you think it could be remedied by having asymmetrical texturing, or do you think it'd be worth going back to the highpoly and shifting things around?
Hi everyone! I’m pretty new to UE5 and real-time rendering, and I’d really appreciate some feedback on this scene. My main goal here is to achieve realistic, volumetric lighting and overall atmosphere — something close to the reference image that I’ve attached as well. Right now the scene doesn’t feel quite there yet,…
@idliYour art is cool and yeah I find cats hard to make as well. "Cheshire Sphinx I started sculpting for the Polycount Brawl competition which was such a cool idea, I didnt make it there" Relatively in the same boat but I'm still grinding away trying to finish off my entry too.
My partner wanted to learn blender, so I've been helping them learn the basics. Haven't had much time for personal projects lately but helping them inspired me to throw some renders together. This is my first time really using assets provided by others (other than textures). I normally prefer to model everything myself,…
Words are hard, so I'll keep this short. Found a tutorial on a tactical combat game I THINK might be cool for the foundation of a sort of tactical RPG. It's a really rough thought at the moment, but I imagine it somewhere on a spectrum between Fallout and Tales of Symphonia. And uh... I'll spare yawl the assorted jumble of…
Hey everyone! This is my first time posting here, and I am very excited to finally share a personal solo project I have been developing in my free time over the past couple of years, alongside my full-time work as a 2D artist. What started as a small experiment gradually grew into a playable prototype. I’m posting some…
Disclosure: I'm a begginer user in UE5. I started a proyect yesterday, my main use will be for Product Visualization Short Films / Videos. Started a New proyect with the pre-made "empty world" that has World Data Layers and World Partition Minimap, yesterday I had certain performance, today when I re-open my file and I…
Hi everyone. :) This is the final post for this project. What started as an early blockout evolved through several iterations into a fully realized sci-fi atrium environment inspired by the Presidium from Mass Effect. Throughout the project I focused heavily on making deliberate design decisions rather than locking things…