. Agree, I've never scanned anything but it seems like a fun learning project. Here are my 1st thoughts about what to do with the complications of this particular object, it doesn't look too "expensive", so I'd say get another one and "shave it till you get to a decent amount of fuzz" of if its possible zero fuzz. Then…
Currently working on presentations for a workshop set. This is definitely my weak point so I thought it would be interesting to see what everyone's consensus was on the best presentations in the workshop. Please post a couple links to authors/sets who you think do the best job. And maybe a description of what you think the…
Still having a blast faffing around :p Nearly done modeling the exterior, I'm now only adding detail that'll be observable and make sense to actually make. Probably won't have time for my dirt bikes, would've been nice but needs must since for me at least be little tight to UV, texture then render in engine so we'll get…
The most visually impressive game I have ever seen is ICO on the PS2. And knowing the limitations of that aging beast I have to doff my cap to not only the artists who produced the art, but the art director who had the vision and the ability to tie it all together, and the code monkeys who made the beast sing. But do…
Decided to start doing really stylized animation targeted work, and also I'm gonna stay in zbrush for a while until I feel like I have a couple of projects which I'd like to take to a final polished stage. Anyway this is Winston from the Disney short-film 'Feast' CC is always welcome!
I have been using Mudbox for extracting my normal maps from high poly models before I learnt zbrush.I have also heard of xnormal,topogun as well.Some artist also use Maya to extract their normal map as they feel it gives better results than other apps. I am thinking xnormal is the way to go to get the best quality normal…
My question is really simple. What it's the best way to make a unique stone wall ? I know 3 way : - Make a tileable texture on the flat wall. - Make a tileable texture and extrude some stone. - Make 2/3 unique stone and put together to make a wall. Here I have used the last way. I made 3 unique stone and I put together to…
I see that Vray works best when used with a node based type system like 3DS Max has. Other than 3DS Max, who has the best node system that works with Vray? Maya? Modo? C4D?
Happy New Year and a big milestone for the Bi-Monthly Environment Art Challenge as we kick off number 100 for the months of January and February! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our…
Welcome back ! =) Your former skull looked great, the new one looks even better somehow. Probably better point of view from the camera (and greater focal length maybe ?), it's also beautifully lit in my opinion. Good looking orc too (though I just think the skin texture is a bit oversaturated on some places but I fear it's…