Looking good so far :) I'm pretty speechless with the rocky ground (http://img41.imageshack.us/img41/6900/rocksr.jpg), well done. Does it tiles ? Did you followed a tutorial or something ? Also, I'm not really digging the redish stone model (http://img30.imageshack.us/img30/4696/damnrocks.jpg). It looks likes the scale of…
while I cant comment on max8, the wings3d/blender3d method was ported to max by me see: http://boards.polycount.net/showflat.php?Cat=0&Number=69697&an=0&page=1#69697 I am looking forward to more feedback/bug reports...
The t-page is a 1024X1024 and here is the wire frame. Also the player was meant to be able to interact with the object and the poly limit as of right now is 694. I tried keeping the res in the arches but it kept pushing more than 700, couldn't figure out how to get away with it. Also wireframe
I haven't messed with the UDK as much as I've liked to yet, either. But I've been reading through all the UDK papers and i'm in about the same boat you are, haha. Not entirely sure how the trees are painted in, but if you decide to - or ever need to - do it manually, you can change a few settings in the mesh's properties…
Wanted to make a new topic but i guess this can go here I'm always searching for these links so i tought it would be nice to have them in one post (yeah i'm lazy :D ) Multi OBJ TOOL (by Mop) Thread: http://boards.polycount.net/showthread.php?t=62330 Download: v1.2 IllusionCatalyst IC.SHAPE (by SyncViewS) Thread:…
Well i used a javascript that calls the window [ QUOTE ] <a href="javascript:;" onClick="MM_openBrWindow('gallery/scifi2.html','Gallery','width=800,height=696')"> [/ QUOTE ] I dont really know anything about htlm though. I just hacked it in dreamweaver so there is probably better ways
hi polycounters :) i never posted any of my work here before so i thought i would start by posting something here. i made this recently for comicon challenge (missed deadline due to work though) 6942 tri - 2k color,normal.spec,glow,alpha (character + weapon) more images at my site.
Not sure where you reside but a bit more googling came up with this: [ame]http://www.amazon.com/Belkin-Button-Mouse-2000-F8E812/dp/B000085BCU[/ame] And if you wanted to spend a bit more for optical: http://h10010.www1.hp.com/wwpc/za/en/sm/WF06c/A1-329290-69998-329254-329254-403892-1847043.html :)
Mop I like the split edge ring tool of maya it's similar to connect. If you use it with snaps it nice. try these http://www.3dbuzz.com/vbforum/showthread.php?t=69730 Alex