old logo: http://www.abload.de/image.php?img=game_logo08ugu8k.png Hey there:) My team and I are working hard on our first game "Future Man - Beyond the Past" which is an Indie UDK game. We're still working on an early prototype, but we thought "hey, let's get our idea for our game out there and spread the word!" :) It's a…
So I have been watching rain drop while sipping tea for the last 2 hours(it is raining heavily here). I cleared my head because I wanted to make the decision that I won't regret later. I wanted to to write in a calm manner and be as polite as possible. Please read it with a calm voice in your head because that i exactly…
Hey guys, I'm trying to bake a AO map in Max 2009, but I'm having an odd issue. I place my skylight, but in the settings for the skylight, I'm unable to check the "cast shadows" box. Any reason why this would be? I feel like I must have some setting turned off or something...
Hello everybody. Here's a low poly model I've made (500 tris). He's one of the characters from a 2D fighting game called 'The Last Blade'. Let me know what you think.
I've been so pumped about Torchlight 2 opening their steam workshop - I've been wanting to make a fist weapon for the game for a while. (specifically for my berseker, aw yeah!) Model update to come soon!
Wrapped up my entry for the flipped normals challenge this past weekend. I'm probably going to put this away for a week or 2 and see if there's anything else I can add/edit before adding to my portfolio. I've already got an idea for another pose with the cat
Hi guys I am looking to start a project in Unreal that effectively incorporates some or hopefully all of the following aesthetic features from The Last of Us and Flower. These are two of my favourite games of late and I would love to be able to learn more about the process and try to create something similar. I could use…