Thanks for the links. Unfortunately there's not much actual tech info in the articles. I would have loved to see some screenshots or vids of the tools in action, or at least some flow charts, tech-doc-type items. Simply mentioning locomotion constraints and blend trees doesn't really give me much of an insight into how…
I don't see why anyone would have an issue with the theistic conclusion, with the exception of the atheistic types in the audience. The monotheism vs. polytheism issue was there from the miniseries, a very direct insertion of religion into the story. And prophecy was the guiding element of the human survivors for 4+…
Nice flow and org charts. Reminds me of my day job. Seriously, though, it seems like you guys are awfully reliant on the mechanics of the game for your gameplay. In my experience as a knee-jerk gamer, that stuff gets lost on me as I try to keep my bearings. In contrast, I played a nice little Half-Life mod this weekend…
It loaded, but the navigation is ridiculous. I felt like a chicken trying to solve a rubix cube. The wheel has been invented, use it for your cart instead of anchors.
I'm calling this one done for now. Probably revisit it in a few weeks and tweak some things and maybe add a cart or something. Thanks for all the crits and advice everyone!
Yeah, it is tons of fun! ADDED: That is not just a screen shot for those who do not have this game. That is my cart, and mod that are crazy customizable! Like Little Big Planet!