Offline renderer do work different. You wont need all those maps. If you use an AO for example you just get much to dark areas. Your render will look less real. If you are aiming for a stylised look i would mix in AO with a layered texture node. Take a look at Arvids tutorials. https://youtu.be/aN4sqlfbTBA
ABOUT ME: I'm an old-school game developer - so much so that it's likely the projects I've worked on are older than most people here. One of my first jobs was working for Task Force Games, and I developed and programmed a number of BBS doors back in the day. Having been out of the loop for quite some time (as well as most…
Hey everyone! :) I'm currently developing a medieval RTS with Unreal Engine 4. I'm working on this for almost a year now, so quite some time and the game is already working pretty well. I have mostly only worked on getting the logic of the game done since I am no artist, so I don't have super fancy graphics to show to you…
Are you looking for a team of dynamic and talented people who are passionate about video games? Are you looking for a studio where diversity, open-mindedness and creativity are omnipresent? Youve found the right place! Following the development of many successful titles on iPhone such as the Modern Combat, Dungeon Hunter,…
Hi art buddiess! Im MARKDIDIT (mark ehlen) I think this is my first thread in Polycount? Saw the contest and couldn't resist! ABOUT ME 24 year old 3d modeler / digital sculptor currently living in Las Vegas. Specifically, I'm a creature concept artist who has recently transitioned over to learning stylized environment…
About Gameloft Leader in the development and publishing of mobile games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 140 million monthly users offers via Gameloft Advertising Solutions a unique level of…
About Gameloft Leader in the development and publishing of mobile games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 140 million monthly users offers via Gameloft Advertising Solutions a unique level of…