It's been 2-3 weeks since I started with Zbrush. I watched DOZENS of tutorials. But in none of them...they explain how to fix Edit Mode - T When I press this thing...everything goes wrong. I watched like 4 tutorials about it to try to learn how to fix it...TO UNDERSTAND IT...I could not find the right answer. I know you…
Senior VFX Artist Cryptic Studios is looking for a talented Senior VFX Artist. If you like to watch things blow up or use smoke and mirrors to dazzle and impress, we have a place where you can channel your fascination for pyrotechnics and illusions. Join the Cryptic team to create and innovate in real-time, next-gen visual…
I have been thinking about alternative ways to attract high poly modellers to build assets for my Quake 4 project. I've noticed that contests tend to be pretty popular and thought that I might be able to catch more bees with some honey (money) Our project is a non-profit project so it is impossible to pay a professional…
In local TV ghetto broadcasting studios I suffered with specular infini-D which had a very sloooooooow ray tracer or trying to render a flying logo under a weekend was too much to ask for using our avid's power mac 8500. We were such idiots back then that we did not realize there was an option other than rendering to a…
First thing to note is that no one it seems has a real grasp on texel's and texel density. For all I know my understanding could be off as well. This is what I understand it to be in a nutshell. Gonna copy and paste some info instead of typing it out from memory some of the basics, there a lot more to it in how programs…
Thanks a bunch for the advice! I have a few concerns with character model creation that I would like to get solved. 1) Do people generally model the head before the body, I read once (in a really old book, I believe it was Quake 3 era) that it is best to model the head first to give the model character. 2) Is it okay to…
Sorry, but how is that relevant even in the slightest? Do you disagree for moralistic reasons? What if you were tasked to model a carved up body? would you just spray it with random brushes and paste some refs of uncooked steak because nobody will know any better? Or would you research the actual anatomy of a human and…
Yes. I went to Art Institute Online briefly (I got my degree elsewhere before that, but at the time I thought going through a "game art" specific curriculum would benefit me). Don't do it. I'm going to sound like a total whiner by describing it, but it's an accurate description... I don't know about any other online…
Razorb: thanks! mhofever: :) [HP]: Thanks so much dude! There aren't as many modular pieces as you would think in there ;) I definitely made a few, but with all the crazy angles in there, Rick and Chris did an amazing job meshing and making the areas look more interesting than just some flat walls .polygon: :D teho: thanks…
I would imagine the value provided by a workshop that is $1000 would be pretty awesome. And the reason for the steep price vs a cheaper video tutorial.....well you will probably be interacting directly with an industry veteran level instructor in a 1 on 1 or small group capacity. This is where the price is justified, if…