Internal Playtesting Begins I think it goes without saying that Indie Game Development is hard grueling work, it’s certainly not for everyone. Every aspect has to be planned out and hand crafted to ensure for consistency, But in the end when it all comes together is when It all really starts to shine, the level of…
[ QUOTE ] 1.It's really not that bad at all. Developers know that no one can run BF2 on a P2 slot processor. X86 procs, card-specific shaders, sound cards... I can't think of anything else thats specialized? [/ QUOTE ] In my local computer store there are 14 different motherboards for the AMD AthlonXP/Duron/Semperon…
I'm new to the site and have been just following the current challenge the past week or so. Everyone put forth some really awesome work and I have been learning a ton just following others progress and the subsequent discussion. This seems like a great community that I would love to be a part of! I'm a newer and less…
I'm doing the opposite. I've been drawing perspective environments since I was like 6 or 7, but only over the last 10 months or so have I been trying organic stuff such as figures. You're just going to have to practice doing perspective. A perfect way of training is blocking out a nice scene in max or maya and sketching…
Modo fanboyism is getting very strong in this Forum, if i were younger it would start to annoy me... Mayas UV Tools were improved in the last versions, and have been extremely powerful and mature for a long time. There is a lack of some convenient buttons in the UV editor for certain simple functions, like moving UVs about…
Ok so I think I may have missed something out in my blog that I have updated or changed so I will briefly go over what I have done. I find these bullet points are a great way to get across my progress: * Added specular and normal maps to my landscape material * Added dynamic clouds * Added exponential fog * Improved the…
@Mistry10 - Thank you for the suggestions! After reading your reply I tried some very quick color tests (and also brightened up the room overall): Both renders use an orange point light located at the ceiling, #1 has a less saturated orange though. Both have a spotlight aimed at the throne, #1 being closer to a green, #2…
been cool to follow your various updates, nice to see you continually trying to improve it. For me... The diffuse work is a little too "generated looking", a lot of the edges of the metal panels have heavy scratching or wear. Think about how the panels are used,are object/people are likely to interact with them? (bump…
"Cinematic" games to me are just kind of another sub-genre that adds to the mixing pool of types of games. I do not have a problem with them. "Cinematic" was never defined by Jim Sterling or yourself, so what is a "cinematic" game? Something that has 30 fps, letter boxing, and lens flares? A game that has minimal game play…
I love games. I have to play some kind of games a little every few days just for fun. Or I feel fidgety. And bored. But I no longer can do hours of dedicated gaming now that I'm trying to get skillful at art. I was just worried that I'm not up to date with the products it'll cost me. But even now when I see a beautiful…