Too much hype with this game. At the end resulted worse than Alien: Colonial Marines. There are too many gamers that paid for it and are really upset... err, wait, too many other gamers said them: "cancel your pre-order man". It may be a good game with ps3/xbox360 graphics, and reading reviews it seems it's quite…
Indeed, and I expect that's the same for a lot of us. My main job is working as a web designer, because honestly if I am going to have my artistic creativity crushed I might as well make decent money :P My current job is about to end and I was seriously considering moving to eastern europe for fun, breaking onto Valve's…
Heard That! (reason I got a cooler pad for mine B) ) Man, you're full throttle really lovely work whilst at the other end of the spectrum, I'm still faffing about project concept ref - scope - narrative - tech parameters yaddayadda... and yet to post an update, too. Oh well looks as though I'll be taking hefty advantage of…
this is just chrome on android phones. probably latest, dunno? :D and another one this thread shows fine in android but doesnt preview images in browser (firefox 138.0.4 on my end) same on chrome 136.0.7103.114 https://polycount.com/discussion/comment/1447932/
@Eric Chadwick Thanks! :) I ended up using metahuman skin material, which I then edited for my needs. I know it's not the best idea, because Metahuman stuff has so much “bloat”, but for this personal project that I aimed to keep short it was good enough. I edited the material by disabling a lot of stuff and inserted my own…
Just updated my 12yr old intellimouse1.0...sobs. May it rest in peace. (*1 minute silence.............applause) just bought this to replace it. Nothing serious. Its nice and light, right button works, left button works also...yay!, the middle button is annoying though. I don't like a smooth scrolling wheel and pressing the…
Hey doc rob, Your argument is a fair one. However, there's more to it than convenient work flow. The main reason I think this technique will end up being common in console game development is because of the memory savings. With a derivative map you don't save anything on the texture but you do save 14% on the vertices.…
Hey guys, I want to share with you the personal project I'm currently working on. My idea for this project is to create a stylized game ready character, kinda similar to the dwarf I did previously, but this time I want to expand in the complexity of the character, but not only that I plan on creating a small action scene…
I'm looking for a bit of advice. I have a high end Scan built design machine that I moved on from last year. 3990x Threadripper which is an absolute beast for rendering and video work. 256GB corsair vengeance DDR4 ram. 2x2TB NVMe M.2 drives which is great for OS & programs on 1 and cache + data on other with a 16TB seagate…