I'm going for a fantasy-style environment here, so I can allow myself a little bit of surrealism. However, my architecture will me far, far more ornate than in my concept. A part of me wants to stick with a real, solid pillar, instead of a fantasy-based pillar with a crystal supporting the roof :P *Edit* Small update!…
Winter in Florida: it was cold so I had to wear pants and a sweater; my Mom and I kayaked up the Crystal River to see all the Manatees who migrate there to enjoy the year-round 78 degree water, two dolphins zigzagged under our kayaks for a about a mile until they left to inspect an Airboat that they found more interesting.…
I think it'd be good if you used some bigger shapes on most of those staffs. The handles and butts are all designed well, maybe with a bit too much small scale detail on some of them. The head designs are good too but are a bit too dinky I think. Valve likes big shapes that really show up well from the in game view and…
Hi all. I'm emerald green in this, but i've been thinking about it a long time. So i think i'll slowly start creating a set for the Crystal Maiden. Please bear with me, and help me in regards to avoiding ideas that have been done before by some other artist. Here's my first try at a CM staff concept:…
Greetings, i am part of the Crystal Chrinicles crew, we are a team in the developing of the twin games Salvation & Pandemonium, wich will be freeware 3rd person fantasy adventure and 3rd person sci-fi shooter. Tho we already assembled quite a team, there is the small problem that none of us is a modeler or animator and…
Also everyone! I am in the concept phase of our final project for our class. It is... *drumroll* a BARREL! woot! I'm sure you have seen one somewhere or another. I must have this completed by Friday. So, I will be posting up on here frequently. I will be trying to throw together a Mermaid Treasure Barrel! Any love given on…
@Giggy thanks for the feedback :) So I decided to go for the second concept (The blue one with a red crystal) because I think it correspond better to the global design. I might use another color palette to better match the actual summoner's rift statue though. Starting with a rough sculpt, I've been exploring the design…
Damn, great idea... I had thought of doing this a few months back xD... never got around to it :( darn it... you snooze you lose xD... great work so far though, right now I dont have many comments... besides the carpet looking a bit too bumpy like the patterns are extruding out... the normal map is probably just a tad too…
@klamp Thanks a lot man! I'm not sure I'm going to go with the anime style yet, it's a style that I like, but it's not one I'm very comfortable with. But man the leg tweak that's awesome, that's going in the next time I'm working on it. Cheers! Did a couple of more variations during lunch break. Did another variant of the…
Finally back at it! Bought a new computer recently so I had to do some serious file migration after building the damn thing. Anyway, here's a couple of ideas for the turret. I want it to have a rushed/handmade/hobbled look but I am unsure about the components on the right. I think that the runes in the ground make more…