Oh man... that is really sad to hear. He was a cool fellow and good artist and imo a central part of what defines polycount. That was just too soon in any way possible.
I meant to post this the other day - It's the very beginning of the story for Kindred, a girl's death. It's jsut a draft, so it is changing, but here's hoping I'll be able to finish the whole thing before the end of the day! ---- Her knives flashed on her hips as she raced across the roof, her quick feet racing across the…
Hey Eric, thanks for your interest and for poking into powerpreview . As far i remember all those things should toggle of as soon as you press "Go" or "snapshot", but possibly some incompatibility prevents that. Here is the last version i actually worked on exactly 10yrs ago , after that i stopped development for one…
Hey guys, havn't updated this thread very successfully, I swear next time I do a WIP thread I'll aim to update it more regularly :poly142: Anyway heres the last WIP screen I took of this gandalf the white character, wanted to post this now as I intend to upload the finished model soon and was just curious to see what you…
@Lee: What a load of bull! You're a great VFX Artist & mentor, please keep making more videos. It only helps create interest in our discipline and allows other FX artists to learn new techniques. @praetus: I agree that 3dmotive is moving slower than I hoped on releasing my videos. It has been tough because I get asked…
Much appreciated! I don't plan to stop supporting the plugin any time soon and I plan to give release the source code if it would ever come to that point. I'm happy to hear you found good use for the plugin :) Have a good New Year!
Thank you very much dude ! that's a great shout, I'll scour the net to see if I find anything similar. If not, Blender will probably have a plugin like this, just need to bite the bullet and finally learn the key bindings for it haha I tried something similar with Maya's Duplicate Special which instances your meshes, but…
Jesus, really no offense but i think people give a s**** about to see another 10000 pictures or clips about megascans, yeah they look awesome, no question about that! But i think the users want finally to work with the software they have bought, bug free or be even able to use it all. So a release date of a quixel suite…
Progress update: I applied what @Hymil said and softened the main body, but haven't completly rounded it off and removed the pinching at the edges. For the textures i wanted to go for a more realistic approach, but when it came to baking the textures i've run into a few problems, tried to fix them but i can't seem to, so…