Imported assets (not megascans stuff from you guys) do not seem to show up on anyone else's bridge on the network, is this by design? Loving the power bridge gives apart from that tho, its super tasty. This is probably user error, but it also throws up a "too many threads" error when importing assets from the network.
Big updates today for UDK: * Steam * Colour grading * Updated heightfog * much more Click through to see the entire list of updates for the May UDK. One of the more noteable releases is a showcase on some titles being created with the UDK. Here's the list released today from Epic. * Angels Fall First: Planetstorm, a…
Great observation! You're right that classic SfS thrives on uniform albedo and diffuse surfaces. However, Nack isn't strictly limited to small patches. * Scale: The 1x1m limit is mostly a 'flash power' constraint. For a 10-meter rocky mound, the Sun becomes the perfect directional light source. As long as there's a clear…
Love this scene! It's really awesome! The only thing that irritates me, is the bridge... i don't know if it's me but especially the part with the bricks dont seem to be logic in this angle to me ^^ It would perfectly fit as a straight bridge... maybe thats why it seems to me that the angle isn't really realistic. (if it is…
Hey here´s an idea: instead of using extrude, I first use DuplicateFace without extracting the faces. The LocalTranslateZ will be your offset. Then selecting the border edges of both shells/elements and using Bridge with a smooth path to connect them (this will require the normals to be facing away from each other on both…
Just in regards to the trailer + Deathwings scale. He seems to land pretty comfortably on the two towers behind him (with the claw marks on it) yet seeing Deathwing on the bridge like this, he's tiny. I really do hope that they scale him up, it doesn't look like this bridge Deathwing can stretch his little arms out to do…
I immediately tested over and under bridges and here are my findings the pathfinding allows you to easily go OVER the bridge unhindered going underneath it however is impossible and as expected there is also no elevation cap to "Blink" also high elevation will not pull the camera out to a playable scale, that's why axe is…
Not one for burning bridges but I wouldn't be happy working in a job where I'm around people that despise me simply because of a difference in opinion. Wouldn't stop me from giving my opinion though, industry rumors of blacklisting on this basis are a little exaggerated. Also its a large industry, difficult to burn that…
I loved it! Thought it was fantastic and Jeff Bridges really stole the show. What's even better is he showed some more of that powerful acting, at some points it's hard to think that it is Jeff Bridges. Also, some beautiful shots in there. A lot of very powerful scenes. I saw the original and I think (my personal opinion)…
I can't even imagine. I tried building a massive tower out of glass and my dwarves fucked it all up when i told them to take apart a bridge, taking out the part that connected it to the tower, causing the bridge and most of the upper half of the tower to fall, crushing everything but a now insane infant. I can't even begin…