[ QUOTE ] There's an Ogre particle editor beta, also open source like said graphics engine. May be worth checking out? http://www.ogre3d.org/phpBB2/viewtopic.php?t=8535 Haven't tried it, can't vouch for it, yadayada... [/ QUOTE ] BTW, an example of a particle script: <font class="small">Code:</font><hr /><pre>…
I use mostly customized max hotkeys - I pulled this section out you can use. 1) Run the macros 2) Set rRemove under category Robot to a hotkey It doesn't do the exact same as the max remove -- It won't remove a vert from an edge if the angle around it is < 170 degrees. To change the degree number, change the section in red…
Looking for: game animator Project: you'll be working to bring the world of rotting circuits to life. A apocalyptic environment. Build, craft, gather survivers and survive ever changing environmental challenges, enemy factions that fight dynamicly for control over the open world space. Length of project: worked on for 9…
Im not sure i get your question correctly. It does work technically, i.e. if I set those "Switch" integer value to 0 it will be for sure interpreted as "false" and integer 1 will gives "true". So technically - it works, but from UI point of view it doesnt make any sence since in designer the variable are clearly declared…
Oof, sorry to hear you had to retype it, but thanks for the reply Actually oddly enough they are consistent, that's why I figured I would be able to do this. But to be safe, the first thing the script does is put the 5 materials in specific slots then go on from there. This is the actual script as recorded:macroScript…
@fredriklars thank you! I have a set of decals (with POM) planned for the terrain, I'll try to add them after painting the landscape or in next stages and see how it looks @aumramaram well it takes me a few hours up to a day tops for most complex stuff until I go to texturing since I skip high/low/baking and just model the…
I was using this Mel script to switching between different camera angles for years but when I updated to Maya 2024 it stopped working. Can you please help me to fix it? Thank you. global proc switchCam(int $snap) { int $check = 0; string $switchCam; string $switchCamP = "switchCam_Persp1"; string $switchCamO =…
naah the whole point of coding is not doing copy&paste work and tedious manual text editing in masses! analyze what exactly you do with the shift, especially the f_check is a bit weird you want every start/end pair after another with a 10 frame break right ? your stxE is only written to once (on start) so it doesn…
Took the xyzWindow script for Maya posted here the other day and updated it to be a full transform type-in window that mimics Max. Maybe someone here can get some use out of it (or give some thoughts on improving it): ////////////////////////////////////////////////////title: xyzWindow//Version: 2.0//Date:…