On the top menu bar -> Customize -> "Load Custom Ui Scheme" -> and then there in the popup it opens there should be a 3dsmax2009 option. Altough I don't know if it really affects performance. what you could do is change your viewport from nitrous to directx (customize -> preferences -> viewports -> choose driver), maybe…
Apparently this is the solution according to Customer Support: We're not running with a "Professional" Graphics Card. https://knowledge.autodesk.com/sites/default/files/file_downloads/3dsmax2017AUG_GFX_Results.pdf And now I'm getting random crashes while working in 3DS Max 2017. This software has really gone downhill. I…
Doesn't UDK have similar visual tools? Or is that just for shader complexity and not pixel density? You might be able to set the desired parameters to match your stats and just drop the things in UDK. MoP's normalization script idea that was rolled into TexTools was also added to 3dsmax2012, its called "Rescale Elements".…
What's your problem ? Getting the texture from the game or just applying them in max ? Valve's texture are in .vtf format, which max doesn't recognize by default. You need this : http://www.wunderboy.org/download.php?file=3DSMax_VTF_Import_1.4.zip&s=2 or convert the textures to some standard format like .tga with this :…
I know that our analysis was that we fixed the ones we could reproduce and that were most severed - but that is all relative. What we think is severe might not be what you think is severed. We might not have fixed the one bug that gives you the most pain. I'd wait for the trial download and try that. There is a CAT forum…
Just following what Butthair have said, its only work for me if I start 3dsmax2013 in "Administrator" right click on the icon of 3dsmax2013.exe and choose start as administrator after it works. The ony problem I notice its my edges, now got a bit tickier, after added anti-aliazing
Thread over on CGTalk describes a few methods how to fix it: http://forums.cgsociety.org/showthread.php?t=237409 First one is to edit 3dsmax.ini and change the position values of the [MaterialEditor] section to 0, 0 so that it starts in the top left. Then there's the other method of hitting hotkeys to toggle the "window…
This is an old texture that I worked a while back. .PSD, .Max with HP, LP (Plane), bake already set up, bla bla, everyhing is in there. Download: http://rapidshare.com/files/249054816/HP_STC_wall.rar PS. .MAX will only work in 3DsMax2010.