3D Visualization Specialist Department Design Location Los Angeles, Office Job Type Full-time Tesla's Mission is to accelerate the world's transition to sustainable energy. Description The Role The 3D Visualization Specialist is responsible for the creation of computer generated imagery. Primary tasks will involve creating…
Coral is a Halo Fan
Game that brings classic Halo gameplay to PC. It will include an all-new
Campaign about an outer colony called Coral and the Spartan-3 fireteam you play
as, a Firefight mode that will be reminiscent of Halo 3 ODST and Halo: Reach’s
firefight mode, and Flood, which is a firefight and Call of Duty…
About Tesla Tesla’s goal is to accelerate the world’s transition to electric mobility with a full range of increasingly affordable electric cars. California-based Tesla designs and manufactures EVs, as well as EV powertrain components for partners such as Toyota and Daimler. Model S is the world’s first premium sedan to be…
The Brits were definitely painted in a completely different way than the rest. I am not familiar with Substance Designer so I haven't even looked at the source files, so I can't speak about the uv differences you are describing. But I can tell you about one simple thing that might answer your first question. Some vehicles…
Here is a model from my latest assignment at school. This is my first normalmap assignment. We got to choose whether we wanted to make a vehicle a character or a level, as i like to model and texture mechanical objects i choosed to do a vehicle. The limit we we were given was, 25000tris, 2048 for every map. this is the…
Digital Armada Game Studios is currently seeking dedicated and talented individuals willing to take the positions listed below. We are currently gearing up for the release of the new CryEngine3 toolkit and are getting the team set to develop Eclipse upon release. Among the other duties listed with each position, the…
to @Grump : I assume you are not very accustomed to internet forums ?? That would explain your private messages to me.. even as short as this posts here or using only five words so one might guess the meaning but there is missing a lot of context. As far as i could understand it (in the PM) you want to know how to model a…
A bunch of low poly car props for a zombie apocalypse phone game. Each model is around 300-500 polys. Method -- I blocked out the models using side profile reference images as quickly as I could in Maya 2018. Once I got the "intact" version of a vehicle done, I duplicated it twice and messed up the vertices to get a…
I'd suggest running a test, now firstly afaik (learning the hard way!) material resolution changes across apps e.g. DCC -> painter -> baker...well usually and because I work with large assets, for instance vehicles in that I'm used to dealing with real world scale in meters which always remain consistent, so re-reading the…
Ah, understood... pretty true. ohhh, definately understand now... guess i misunderstood where u were coming from. Alright so... say for what i'm doing now... my intention was to have the van as my main focus point for the piece and model my environment around it to compliment it but since i want to do environment and not…