I know it seems like a very basic thing but I'm starting a new project and I would like to start on the right foot. If you were to model a room, how would you start? Do you line up and merge planes together? Do you make an inverted(material on the inside) box? If you do make an inverted box please let me know how you go…
Indiana Jones Tribute - Map Room of Tanis Here's a project I've been working on for the past month, it's based on a scene in Raiders of the Lost Ark. I'll probably come back to it in a few weeks and add a final layer of polish. But for the meantime I thought you guys would enjoy looking at some pretty screenshots. Feel…
For this challenge, I'm planning on creating the throne room of a sewer rat. All objects in the scene are going to be small, common objects that a rat could have possibly found on the street on in someone's house. I want the scene to look like it will fall apart if you pushed or sat on anything with too much force. My…
Hi Polycount and fellow Contestants :D After using Substance for the last couple of weeks to produce tileables, I figured I'd give this contest a shot, some of you may have seen them on hangouts and i've had some good feedback/responses. Its about time I actually finished something in my threads for once so I'm trying to…
Hey folks, we're going to participate, hopefully its not too late. Some nice stuff is coming, we need your kick :) to choice some of the concepts. The name of the throne room is HARATAR The crew is mies rohe frank Main software 3Dsmax Zbrush UE4 Substance Photoshop Tx guys we gonna share the process soon :shifty:
Would love to see a more interesting shape on the big tree. The roots are nice, but floating. The main trunk is very straight, could be nice to make it a spiral or some other interesting shape, that complements the half-circle stage. For example, an old Juniper in Moab by Douglas Miller:
Hello everyone we will be constructing an Arabian themed throne room. It might lean towards fantasy, ideas are still being throne around (get it?). We will being using UE4. Reference images will be posted soon.
Hi Guys, I finished my Odyssey! The final scene is finally coming out. It is realtime rendered in Unreal Engine. Responsible for all props and lighting. Concept by Titus Lunter. It is not a replica of real room. The idea comes from the abandon royal family home.It was made for game scene, so it might be a little dramatic.…
Concept: Lunar Coronation Ceremony I am creating a Polynesian themed throne room. Setting it atop an island at night. I want to line up the throne with the moon to make it look like the moon is part of a coronation ceremony. I am using a lot of art influence from South America, especially Easter Island. I will be…
After a little bit of thought I have decided to go with a Mad Max and Escape from N.Y. inspired throne room. In the future after the earth and its population has been decimated by super hurricanes, famine, disease, and a massive energy crisis there is only one seat of power left. The throne of justice has been placed in…