Thanks for the crits guys. Peter - It was definitely intended to be reused in a row. Makes sense what you say though about making it less uniform in a portfolio piece. Funny I thought making a prop that could be reused would be best. Going to go the middle route and make it reusable but still push it further. My props are…
this is a great attempt. I hope its cool if i used the latin names, just easy reference. it is prudent to known the insertion points of the muscles if you want this to be accurate. see the lat dorsi muscle grasps the humerous bone from front and back, like a hook. your humerous is far out with the exaggerated proportions…
In the long run, you really have a lot of options as far as grip training, yoga, etc. and I suggest looking into these outside activities to keep your wrists healthy in the future. For your goals, you need something quick and fast you can do at your desk. Start with wrist stretches. Check out the last images in the…
Hi, We have a small talented team of 4 member currently working on a short term project board game and we are looking for Help bringing this project to life. It is early in development but we will update this page every week to showcase progression. THE PROJECT Game Name : Aquafairy Mania Game Type : Multiplayer Party…
Well, on Saturday I had to travel to Indianapolis on a business trip. Since my girlfriend had nothing better to do she came along with me. We were supposed to head back up home to Michigan on Monday. Well, she was 38 weeks pregnant at the time and on Sunday night at 12:30am her water broke in our hotel room. We had the…
In my opinion just using a trim sheet would make it more involved to push the assets uniqueness and be a bit overkill if not re-used for other assets as well. I think in order to optimize UV space for this object, one could add some tiling strips for long/tiling parts (tires, beams, frame) as well as re-useable islands for…
You're so full of shit. You're trying to couch this whole thing as a "discussion" but you're not interested. You're just using it to push your gamegater bullshit. You've decided to approach this character, and other examples, entirely from the chuds' angle; you assume from the start they were made the way they are for DEI,…
Long
gone are the days when rendering limitations forced video game artists to focus
almost exclusively on hard surface design. Game environment designers now need
to know their deciduous from their evergreens, as a push for ever richer and
more believable digital worlds puts a firm focus on visually immersive plant
life.…
The cloth isn't looking as polished as the rest of the character and I feel that with how stylized and pushed you've made the face, the cloth could get a similar level of push on those folds. Maybe give it a little if the leyendecker treatment.
Hi Jordy! You are already at quite a high level, and i think you are looking for some very technical critique if I'm not mistaken. So I'm going to try and do that as best as i can. The Shaming of the King: I get the feeling you used a lot of photo reference for the top character, but when I'm looking at the dwarf there are…