Hey guys I've finally got onto using Maya, I was a Blender user and I have a few questions. I will re-edit the post and note which question has been solved. I will also add questions and bump up the thread if need be (and if its ok with the admins...) but not so much as to spam. I will constantly be referring to blender as…
I've been trying to think of a way to phrase this question without it sounding dumb, but unfortunately it is somewhat dumb. However, I'm curious what the community input is between these two programs as it pertains to modeling accessories. I've seen multiple tutorials now using Zmodeler to make accessories for characters,…
What I'm referring to is the Maya specific bugs and overall it's integration in Maya. mental ray is a good renderer but it is just not plugged into Maya very well and has never been. Just things like custom Buffers. When adding in custom passes in Maya, render times have massive overhead which would double and sometimes…
Is there any scritps for Maya to explode a mesh? The mesh needs to be baked in Maya specifically. Also what tangent space Maya 2016-2017 uses? Will Maya 2014 tangent space work?
Hello, I'm looking for an animator, who is using Maya and is familiar with the Maya -> Unity pipeline, knows how to work with a humanoid and non-humanoid characters and has the ability to create control rigs if a skeleton is given. Most of the animation needed are romance mainly involving 2 characters or sometimes solo, so…
I'm having the same tired old problem I used to have, both with Mud and Zbrush. I'm trying to export a level 0 model from Mud to rig it and pose it in Maya, but when I export the posed obj from maya and try to import as layer in mud, there's always a vertex mismatch. It's Maya's fucking stupid obj import that screws up the…
I recently joined a studio who uses maya for their levels and environment work, I am switching from 3ds max and am wondering if you could list any useful maya addons/user content, such as: Scripts Toolsets shelfs curve tools UV tools Or information that might help me make the jump from 3ds max to maya, or anything related…
@onionhead_o seems like you can't change anything if this button is locked / highlighted maybe that's the issue? If not i think there is a huge UI bug in this version of Maya.
Hey guys did a search for this but didn't find anything, im mainly a max user but have made the switch recently(3 days ago), I am exporting a base mesh from Maya to UV layout then to Zbrush, it seems to lose its creasing edges even if I bring it back into maya and do the edges again then send it to Zbrush as a OBJ, Am I…
Maya7 ships with a better out of the box bevel tool which is closer to how max's works, you are really out of date there are a tonne of other useful poly tools in the newer mayas.