Do you have a source that says uncharted uses 30-40k polys (or tris)? I'm having trouble believing this, even more so if what you reported was quads (60-80k tris)... To my knowledge main game characters peak at around 20, but most are below that. edit: found source http://www.psxextreme.com/ps3-news/5942.html This is…
OK so here a version with the eye reflections and refractions actually turned on this time :P Thanks again for the feeback guys. I think his eyes are quite deceptive. I've only recently pulled them back and you'd be surprised just how set in they are. I think the focal length and angle doesn't really help. Although his…
Maybe you have decimation set to zero? http://download.autodesk.com/us/3dsmax/2012help/files/GUID-7621338C-661E-4A8E-9CC5-87DC8420D51-269.htm You can remove them by adding an Edit Poly modifier, and clicking on Remove Isolated Vertices.…
........dude been here my whole life, I know the feeling.. not to mention 595 and 95 and always a accident everyday at 5pm , and not to mention gas guinepigs we are were there always testing out new prices on us. A dream come true for me is to get out of florida to, atleast one of us escapes the florida Fail
Wahoo, download complete! I was getting 36 k/s on the Washington D.C. servers, so I switched to Poland and got 590 k/s... !? I'm really looking forward to heading home and trying this out.
Some real cool stuff guys, didn't know so many of us were musicians :) Here's one of my bands songs we released over 4 years ago, we still play and want to release more stuff, but real life happens and so it all goes on a slow pace. Im the vocalist. https://www.youtube.com/watch?v=59tbdOVr9uY
Well I was really just interested in having people post links of good examples of workshop submissions and why they like them personally. I did check out the links for movie posters and all that. Worked a bit more on my load screen too (just posted in chest thread). But workshop submissions can go beyond just the movie…