CHARACTER ARTIST – ATLAS REACTOR As an US employer, Trion is required to verify all employees, regardless of
citizenship or national origin, are eligible to work in the United States. Trion Worlds is seeking an exceptional and
passionate Character Artist to create character assets for the upcoming ‘Atlas Reactor’ title…
**EDIT** A change in direction. Throne description: A large column of stone or marble flanked with staircases leading up and around the column. Two exceptionally large figures stand, sculpted into the column, each side; as though they were supporting the structure. The column isn't whole but contains a large space with…
Yeah, I have to agree with the sentiment that sticking to the current framework for the initial release might be the way to go. After all it looks like the program already does everything you originally wanted it to do ! As far as extra features are concerned : while I could see the benefit of being able to write/read to…
This is the kind of thing that you really need to use your own initiative on. If you can't set your mind to thinking of simple objects to model then your mind won't be set to do the actual modeling. Over the years modeling I developed my eye/brain to see the forms at their most simple. Nothing revolutionary here, the same…
Dammit, I just love chubby tank characters haha... subbed, it's worth adding the Gears of War locust to your reference bin since there are a few of them that fit this silhouette quite well and should feed you some additional ideas whilst developing this (Y) As for the concept of this... I'll be honest and say without the…
This actually works but you have to do a few things first. 1) Instructions: Go to path "C:\XXX\Public\Pixologic\GoZApps\Maya" Locate GoZBrushToMaya.mel, copy and rename the copy GoZBrushToMaya.mel.bak Open GoZBrushToMaya.mel, replace this section: // GoZBrushToMaya requires Mental Ray plugin. if (`pluginInfo -query -loaded…
Kind of hard to tell what's going on in your screenshot but I'll give some general advice. Separate wall meshes are nice if you made it as a tile-able/modular mesh set, as you can keep reusing a few assets to create rooms quickly vs having to make unique content for everything. One thing to keep in mind though is your draw…
It's the real world. Saito also promised Codd's safe return to America if he incepted Fisher Jr's mind. He did just that, so what reason would he have to stay in the fake world if he can just return to his kids in the real world. I'm sure he would choose the real world over a dream based on how he said he could never…
Its very important to realize you're literally just projection onto flat planes here, so it isn't a realistic test at all. Mine was the worst case scenario(a box with no hard edges) but every mesh is going to have some smoothing that needs to be accounted for, which a bump->normals workflow will never be able to do…
Okay where to start... So this post is possibly going to upset you, and that's okay... I'll understand. But it's going to contain a couple of knowledge bombs and shared experience, along with some piercing questions, so let's begin. You're not ready for this. You're currently not displaying basic anatomical principals when…