Hello Polycount! I am looking for some advice on facial rigging for games before I start a working on a rig for the BRINK heads I have been working on (Still W.I.P!) I am building these head with the same topology and am hoping to build a rig that can share the animation data between the heads.I am unsure about a few…
Lightspeed LA (Tencent) is looking for a Senior/Lead Technical Artist (rigging) who has a passion for building AAA quality characters to life. This is a flexible, highly creative role responsible for building an immersive game experience in a living, breathing world. Join top AAA studio veterans in building our new AAA…
I think it's pretty cool, it's a step above what most game riggers can do, it shows a wide range of skill that would probably open quite a few doors. The market is getting pretty crowded and there aren't that many rigging only positions available. A lot of the rigging jobs are animation and rigging, or technical art and…
Hi, I just recently finish up my rig for Spider Gwen. Anyone please tell me what you think. I am still improving this. I also need an animator to test the rig to see how useful some of rigging system are. PM me if you are interested in testing the rig. https://www.youtube.com/watch?v=bRJOqj3xVcs
Rather than start a new thread, mind if I ask a quick question about mechanical rigging in here? Seems like all of the rigging tutorials I ever see are character rigging... So I'm trying to rig up some tank tracks. I watched a tutorial on a method to do it, using a splineIK solver. However, the track is twisted around the…
I have a pretty simple easel that is a main focus of an upcoming animation. I need to rig it more like a character then a simple props that i'm use to. Requirements of the rig.Needs to pivot up on each of the 3 legsCan be rotated around on whatever leg its on, and fall over pivoting from the front 2 legsBack leg needs to…
Hi there, thought I'd post this here too - more of a rigging and animation related post - for quite a while I've wanted to put together some sort of scripting and rigging reel - finally found time. Reel consists mostly of character related scripts + rigs and a little bit of vehicles too (I'm also working on a sculpting and…
I'm really excited for this and was happy to put some money toward the project. I like the fact that they met their goal of $1.1 mil in around 30 hours. The more classic-style isometric rpgs, the better. :)
If you're using Maya the Quick Rig is even easier than Maximo and it gives better results, plus it plugs into HumanIK so you can drop animations on it with barely any effort. https://www.youtube.com/watch?v=o1L3Unmm588 But there are two downfalls to Quick Rig, 1) it doesn't do fingers. 2) It only handles bipedal…
Hello guys! It's Binxx here, it has been ages since I've gone on polycount, but I've come bearing gifts! I have been in the talks with riot, and thanks to their generosity, they have allowed me to distribute one of my personal riot character rigs for you guys to use for the contest. So I present to you the Ekko rig!…