I've gotten a fair share of work over the last year that was very mock-up heavy. There were plenty of opportunities to use zbrush for hardsurface work where it would have been a complete waste of time to try and block out the same thing with clean subdivision topology. When it comes to making adjustments like edge bevels…
Its like painting normals from scratch, sure you can do it, but what is the point? It will never look as good or be as accurate, and many cases it will take much longer. Saying rendered maps take away from the "artistry" is just silly, thats like saying using global illumination to light an environment takes away from the…
I really enjoyed Max Payne 1 and 2 back in the day, but I really can't understand the praise that this game is garnering. The narrative elements of the previous games were very strong, but Max Payne 3 is really disappointing for me. I'm noticing a very big Michael Mann influence on the this game, and it's desperate to be…
EarthQuake: Now this is the kind of feedback we really appreciate, constructive! We knew before we started that it would be impossible to make all kind of art styles, this is why we went for the realistic look which is most commonly used. So if you are not going for a realistic looking game\application you are not in our…
snap.crackle.pop: lolz whatev thanks! JKMakowka: I did designed the futuristic diaper man. Thanks for the critique! The flat face was a nagging point and it took a bit of convincing on my part to leave it in. I felt it added a little "goofy-ness" to the character, along with it's sad beady eyes, which I liked(matter of…
nice work man. i really enjoyed your art nouveau test posted previously, and would love to see this done up properly. most of my crits will be apparent from the doodle i just upped, but i'll point some of them out anyway: i think form wise she's quite feminine and close to the mucha ideal of beauty, but the pose and the…
The scene is finished, here is the Artstation post: https://www.artstation.com/artwork/nEZRD6. I hope you guys like it! I posted all the new screenshots below too. Hello everyone! After playing the game Hades and absolutely loving everything about it, I was inspired to make some fan art of this lyre model that Orpheus…
I think the games looking awesome, no doubt about it. Im still going to play it for sure! /begin rant But you wont ever please everyone, this is hyper exxagerated when you tinker with iconic game heroes / heroines. I think its a risky undertaking to give an iconic character a makeover / do-over. Your asking for hate no…
Hey there, I'm Jean Go, aka Curing! AutoAttack Games is an independent game studio founded in 2014, developer of Legion TD 2. Legion TD 2 is a 2v2 and 4v4 competitive tower defense for PC that just fully launched on 10/1. Overview: - We are looking for a 3D animator whose animation style fits our stylized art style. Our…
Valkyrie Entertainment is an independent game developer and service provider in Seattle. Since 2002, the company has been providing content and co-development for some of the most well-respected developers in the industry including major contributions to award-winning games such as God of War and League of Legends.…