[ QUOTE ] about your chosen 3d / 2d software? the main thing that cheeses me off about max its its inability to let me select the freaking poly i click on, here is a common conversation between me and 3ds max me: " hello max, i would like to sellect this ply that i am clicking on" max" ok so you want the poly behind the…
This week I completed the baking process and cleaned up all of the UVs to ensure everything is optimized and ready for texturing. I’ve started texturing the sniper and have made solid progress so far, focusing on establishing the core materials and surface detail. In addition, I modeled a gun case to help strengthen the…
You can write custom scripts to get around this with the ls -preSelectHilite (-psh) command. { string $preSelect[] = `ls -fl -psh`; string $select[] = `ls -fl -sl`; //If more components are pre-selected than selected if (`size $preSelect` > `size $select`) { select $preSelect; polyMapCut; select -cl; } //If you have more…
I fully agree with Kanni3d & Klunk, both on methods explained and how these are standards when it comes to manually unwrap your UVs. Like, it's normal to spend more time on things that can't be automated. The RizomUV result is quite poor for two reasons : - center edges are messed up (=will need later…
This is a paid opportunity. The work is for 3 hats for the game TF2. A very general introduction can be found here. Please PM me with the following: - Price you charge for 3 hat models and associated files - Time you require to complete the project - Convince me you are capable of doing a good job on time (portfolio,…
Copy this into a maxscript window and read the comments. I think this should do what you needaSelection = ( selection as array ) --store the selection in an arrayaDuplicatedObjects = #() -- create an empty array for storing duplicated objectsfor i = 1 to aSelection.count do( obj = aSelection[i] --pull the object from the…
miauu's Script Pack vol.2 is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max. miauu's Script Pack vol.2 include: Attach and Link: Automates the process of linking objects to the surface of other objects. - attach point helpers or any objects in the scene to…
The cleanup function doesnt take care of double edges, for me at least. If you find thats true for yourself heres a script I threw together few days ago. It saves your selection so it can be used at any time during the modeling process, though is a little finicky with edge selections sense it changes their order when…
Hello, these are a collection of scripts for Photoshop that could be used to speed your interaction with the layers palette. The main idea was to make the scripts and use them as keyboard shortcuts. Use and/or modify at your own risk. Installation: Close Photoshop and copy the BCM folder in our Photoshop scripts folder:…
TEXTOOLS 1.6 NEW RELEASE UV LAYOUT * Stitch added, an accelerator to the vanilla UV Stitch operator which preserves the position of the original selection and can sew multiple edges from multiple islands and objects at once. * Align World improvements: added Axis option to gain control on the tool when the global…