I like it, theres actually some nice stuff that your hiding far down the page like the scifi gui panel is cooler than some of the other props above it. love the ejection seat.
BBox85, this is for you: rv_el: thanks! Driver will most likely be some kind of... dude in leather gear and racing helmet/googles..scifi...stuff! one hour speedmodel from my stream today, enginetiiime!
That's a scene from the opening and initial teaser video of Starcraft 2 So it's Tychus Findlay from Starcraft 2 I see color in scifi, I approve :D Nice job so far
Anyone want to critique it? From rendering to lineart to background story, etc? He is a scifi type of character who plays what is his universes version of football. Can read more into the description on my deviantart page.
model Hi, this is my first submission here. Sculpted in zbrush. Handpainted with polypaint. Retopod with Retopoflow. skinned and rigged with Mixamo. posed in blender. Tail + couple of tweaks in blender (scifi panel base material from blenderkit artist: Jan Hecl)
Tried making an nyc styled foodcart with some retro scifi elements, for some inspiration crt wise ive been rewatching maniac & wanted to add some of the simple icon look to the crt screens! https://www.artstation.com/artwork/B1nYk9
Based off a pic from the set of the scifi show Falling Skies, which had some really great post-apoc backgrounds. Wip for this can be viewed in my sketchbook thread. here
Metroid's gorgeous, but doesn't have a monopoly on clean glowing lines or gold on grey. This is just what happens when an amazing concept art team works on a scifi game! Looks so fantastic.
Man, I'm with you on that. Battletech universe is some of the best SciFi ever, I wish they'd do a movie about that instead of choose this guy based on some generic project he made.
Hey mate, thanks for dropping by. Any tips as for making it read more medieval? I was hoping worn leather and iron would pull it more into the fantady medieval styling and out of the scifi realm.