Looks really cool! Kudos for making the Maya UI your bitch, too. I have some questions: Do you use LDR env cubemaps + direct light sources for some of these shots? Like the yellow hilight on Peppi's racer, that's not from the env cubemap is it? Do you do diffuse lighting from an env cubemap or only specular? The difference…
Depends on the art. If done well it can only help. If shoddily done it can really drag you down. Even character illustration has the potential to show you know some pretty key things like color theory, proper lighting, basics of painting, shape and form, balance, dynamic poses. All stuff that gets used in env art just in…
Thanks! The books were the most satisfying part for me as the whole thing felt off before I got them in the scene. It's only 5 different models, each with a unique set of details on the texture sheet. The heavy lifting is really being done by the master material I made in UE5 that's giving color and wear variety based on…
So... I liked my desert environment but wanted a ship background as well. I downloaded a free 'sci-fi' corridor but it wasn't giving the right vibes so I ended up making a super quick ship background last weekend based on some in game screenshots. And look, I'm not an environment artist, I won't pretend to be one, but this…
So the wood panel is something you want to sculpt (not the rest of the wall).You want to sculpt the bent corner with some detail and probably some other surface detail into the panel. but not have the ends be affected by either dynamesh or subdiv shrinking, you want the final geometry to be clean so it snaps up in engine.…
Hello guys, Over the course of the last few months I've been skulking in the background of the forums waiting for my injuries to heal so I could get back to work; finish my portfolio, and hopefully aim for an internship sometime by the end of May. But I figured the best way to start would be to just build a portfolio from…
Hey guys, Doing a piece for the Creature and Critters competition on CGcoach and thought it wouldn't hurt to post it up here and see what you all think of it. For the contest you are required to come up with a story concept and high poly model. The wining model will be print in 3d by Moddler.com, so the model must be very…