Had a massive unbarible toothache once (enough to keep me from work), took some advil went to the dentist. Had some perscribed antibiotics and it went away afore a few months (was a possible root decay/rotting). It came back and I had my tooth pulled :P
Im in with Bardler on this one, this make this more worn out and then it is spot on. Looking at this it feels weird, and I think that more decay is really going to make a big difference here. Maybe try to do something with the silhouette of the houses or even the materials, adding a little difference in the planks could…
I think it's just a little odd how a zombie that looks so rotten and mutilated could have two un-decayed [and relatively clean] eyeballs intact. Otherwise great sculpt. :) I'd recommend taking the asymmetry to the next level by doing something unusual to one either one of the eyeballs. That would make it look more…
That's a great point GarageBay9 - the bridge that I referenced is right near where parts of the plant are still active and it's the same rail line that passes by the fuel storage depo. I think it may have still been in use up until a few years ago, so they probably tried to keep the bridge from decaying too much, haha.
@Joopson Heya, It absolutely is Midjourney tracing, because this person doesn't work from imagination (that's obvious, since not even the greatest comicbook artists who ever lived can do this kind of accurate material rendering without reference) ; and the work isn't photo-based either, since never does she mention setting…
Hey guys, just finished this research project, focused on dynamic texture decay based on user input. If you'd like to check out the project, it's up for free on gumroad aswell! https://vimeo.com/171515566 https://www.artstation.com/artwork/yKVL3 https://gum.co/eBRbP…
[ QUOTE ] Xnormal infuriates me. I download the installer, put it on my external HD, take it to my computer later on, and try to install it... it needs an internet-connection. I go back to see if there's a simple archive i can download: their website's down. GNNNHHhhhnnn. [/ QUOTE ] If you don't have the .NET 2.0 and…
Actually, I do. After seeing Galdiator (again) I had become enlightened. I'm currently working on all sorts of variations and and accessories for him, as well as different stages of decay. However, I'm still looking for ideas. If anyone has a pic of armor or clothing they think he'd look spiffy in, please post it.
As long as they stick to the creepy underwater, decayed art deco city they can't mess it up too much. It's not really about blazing trails at this point but maintaining what was laid down. It's a bit like getting all bothered about who's making the next madden game if that was to ever switch dev's. Sure they can screw it…
One more update, now It's the turn of the pants and belt! Buttons added too. For pants, I use XMD Cloth Fabric 01, XMD MasterStitch Blanket 01, XMD MasterStitch Chevron 01, XMD MasterStitch Seam 01. And for belt: XMD Skin&Decay Skin 01 and XMD MasterStitch Dash 01. I hope you appreciate the evolution.