Glad to see you continuing i am sure others are just as excited to see the full results of your efforts on this one and to see it through & fleshed out with your envisioning. When i worked on my chick, i wanted the frame & objects of the project to not appear as a lowpoly 3d design. With that in mind i viewed most of the…
Nice. A few things: The sneak at the start is looking decent. I can definitely see the Richard Williams influence here. The hop to get closer is a nice idea as well. The lean back at f53 feels awkward. Its not needed. It then shoots forward during f60. Get rid of this or reduce it more than 50%. Keep an eye on the screen…
well, that's the thing. how can you develop a character without putting them on screen? I mean, I could argue that Bumble Bee was in almost the entire movie. Yeah, cost is a lame excuse, but when you take into consideration that these were the single most complex models ILM has ever built, it's got to mean something. We're…
Hi everyone, I am looking for an individual who is interested in joining our QA team at Ditto. This person will largely be responsible for evaluating eyewear frames created in Blender and ensuring that the frames are consistent with our internal standards and client expectations. An ideal candidate for this role has a high…
I've got some free time so I'll try and leave you some thorough notes on this. It's a solid first pass. I can see your ideas and how you implemented it but some of it still lacks clarity. -Around frame 12 as his head comes forward, it seems to hit a wall and recoil back along the same path. This is a nice place to add some…
Counting entries: 17 (so far) Counting last update above august: 7 (active participants) 4 votes to 1 month, i say @ayakiryu yes , 1 One month extension. Makes sense also since at least over in my area the "summer" was going on and people generally do not want to be inside all day. I saw Friday the 17th of October 11:59pm…
so i've been scouring the net for a solution to my problem with no avail i am working on a TF2 model, just about done besides the facial animations so what is happening is i export the model with 2 frames of test flexes, however the flexes don't appear to do anything when i view it in HLMV i use smdtools 1.7 and blender…
hello fellow gangsters, lords of the earth, etc. I have 3 machines in my render farm. The two servers render the images differently than my workstation. I set task size to 5 frames, every five frames you see the flicker go on and off. BTW this is for MAYA. (1.) I want you to focus on where the water meets the ground, to…
I'm a part time instructor at Champlain college of Vermont's Montreal campus. People can 'blame' the schools all they want, but 99% of their success is completely based on what the students put into it. That said, I honestly believe having a strong peer group that are close personally, and are open, honest, and share info…
alt-x would switch the entire scene. no? one thing I've seen done is setting your material to animate. Frame 0 is 100% opacity, and frame 1 is ?% opacity. then you can just slide your frame over one for the transparent, and back for full. I believe you can hot key forward and back one frame... I think...