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Re: Zombie Horde - 120 characters running in the web browser
Reply by
JustinSlick
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Apr 2013
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3D Art Showcase & Critiques
I'm getting about 50.2 fps in both Firefox 21 and Chrome GTS 250 i7 920
Re: AXE!
Reply by
Andrew Mackie
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Jul 2010
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3D Art Showcase & Critiques
Newest renders. I lowered the res of the texture to 256 and the handle suffered some, so I will be working with that.
Re: stuff i made over the weekend
Reply by
Wells
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Feb 2007
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3D Art Showcase & Critiques
Giving the gun more than a 256 would be a crime. She's pretty darn cute. Keep it up!
Re: Jetfiregun
Reply by
Costin
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Jul 2010
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3D Art Showcase & Critiques
Jesse Moody - 25k budget, it's like a tech of tommorow, at least in triangles performance. here comes the wire
5 results
Stylised 1930's Grifter
Topic by
kunglao
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Jul 2015
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3D Art Showcase & Critiques
A early bust that I went back to and completed. I also made a full game model. 25k Tri with PBR texturing approach. Game Model -
Jon Jones kicked in the balls
Topic by
cholden
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Jul 2008
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General Discussion
http://www.mmorpg.com/gamelist.cfm?GAME=247&BHCP=1&VIEW=videos&PLAY=1246&bhcp=1 It's neat they are actually using the developers to make advertisements.
Eyefinity.
Topic by
Muzzoid
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Mar 2010
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General Discussion
http://www.tomshardware.com/reviews/amd-ati-eyefinity,2567.html nice, crysis at a res of 5760x 2160
Re: Texel Density, what are your rules?
Reply by
bitinn
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Jun 2019
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Technical Talk
it should be 1.2 x 1.2 x 0.3 (meter), I was trying to fit 256 ppm on a 512 texture.
Re: UV's not being 1:1, but 1:2 ?
Reply by
Vailias
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Mar 2012
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Unreal Engine
Edit: misread the question Really the lightmap may not. Need that high of res anyway. Try it as a 256^2 maybe?
2 results
Re: Thread of Awesomeness, Hilariousness, Off-topic, Youtube
Reply by
Tumerboy
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Mar 2009
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Also. . . I want one: http://www.flabber.nl/linkdump/video/de-wandelende-segway-cajun-crawler-1257
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